
Kinnan, Bonder Prodigy
Legendary Creature — Human Druid2/2$14.74
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. : Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legal in Commander
Is
Does
Combos 61
Kinnan, Bonder Prodigy + Basalt Monolith
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Activate Basalt Monolith's first ability by tapping it, adding {4}. Activate Basalt Monolith's last ability by paying {3}, untapping it. Repeat.
Kinnan, Bonder Prodigy + Faerie Mastermind + Smothering Tithe
- Infinite card draw for all players
- Near-infinite Treasure tokens
- Near-infinite colored mana
- Near-infinite colorless mana
Commander Spellbook ↗How it works
Before you start
You have at least three opponents. Opponents are unable to pay for Smothering Tithe's trigger.
Steps
Activate Faerie Mastermind by paying {3}{U}, causing each player to draw a card. Smothering Tithe triggers for each opponent you have, creating at least three Treasure tokens. Activate two Treasures by tapping and sacrificing them, adding {1}{U}. Kinnan triggers twice, adding {1}{U}. Repeat.
Kinnan, Bonder Prodigy + Delighted Halfling + Freed from the Real
- Infinite colored mana that can only be spent to cast legendary spells
Commander Spellbook ↗How it works
Steps
Activated Delighted Halfling by tapping it, adding {U} that can only be spent to cast legendary spells. Kinnan triggers, adding {U}. Activate Freed from the Real by paying {U}, untapping Delighted Halfling. Repeat.
Kinnan, Bonder Prodigy + Delighted Halfling + Pemmin's Aura
- Infinite colored mana that can only be spent to cast legendary spells
Commander Spellbook ↗How it works
Steps
Activated Delighted Halfling by tapping it, adding {U} that can only be spent to cast legendary spells. Kinnan triggers, adding {U}. Activate Pemmin's Aura by paying {U}, untapping Delighted Halfling. Repeat.
Kinnan, Bonder Prodigy + Pili-Pala + Enduring Vitality
- Infinite colored mana
Commander Spellbook ↗How it works
Steps
Activate Pili-Pala by tapping it, adding one mana of any color. Kinnan triggers, adding one mana of the color that was produced. Activate Pili-Pala's other ability by paying {2} and untapping it, adding one mana of any color. Repeat.
Kinnan, Bonder Prodigy + Pili-Pala + Cryptolith Rite
- Infinite colored mana
Commander Spellbook ↗How it works
Steps
Activate Pili-Pala by tapping it, adding one mana of any color. Kinnan triggers, adding one mana of the color that was produced. Activate Pili-Pala's other ability by paying {2} and untapping it, adding one mana of any color. Repeat.
Kinnan, Bonder Prodigy + Pili-Pala + Paradise Mantle
- Infinite colored mana
Commander Spellbook ↗How it works
Steps
Activate Pili-Pala by tapping it, adding one mana of any color. Kinnan triggers, adding one mana of the color that was produced. Activate Pili-Pala's other ability by paying {2} and untapping it, adding one mana of any color. Repeat.
Kinnan, Bonder Prodigy + Horseshoe Crab + Enduring Vitality
- Infinite colored mana
- Put most creature cards from your library onto the battlefield
Commander Spellbook ↗How it works
Steps
Activate Horseshoe Crab by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Horseshoe Crab by paying {U}, untapping it. Repeat.
Kinnan, Bonder Prodigy + Horseshoe Crab + Cryptolith Rite
- Infinite colored mana
- Put most creature cards from your library onto the battlefield
Commander Spellbook ↗How it works
Steps
Activate Horseshoe Crab by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Horseshoe Crab by paying {U}, untapping it. Repeat.
Kinnan, Bonder Prodigy + Incubation Druid + Umbral Mantle
- Infinitely large creature until end of turn
- Put most creature cards from your library onto the battlefield
- Infinite mana lands you control can produce
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Incubation Druid. Incubation Druid does not have summoning sickness. Incubation Druid has at least one +1/+1 counter on it.
Steps
Activate Incubation Druid's first ability by tapping it, adding three mana of any color a land you control could produce. Kinnan triggers, adding one mana of the color produced by Incubation Druid. Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn. Repeat. If you gain infinite {U} and {G} this way, you may activate Kinnan's ability an arbitraily large number of times.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Katilda and LierKinnan, Bonder Prodigy is a Human, which Katilda and Lier can use.
- Henry Wu, InGen GeneticistKinnan, Bonder Prodigy is a Human, which Henry Wu, InGen Geneticist can use.
- Esika, God of the Tree // The Prismatic BridgeKinnan, Bonder Prodigy is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
- Jodah, the UnifierKinnan, Bonder Prodigy is a Legendary permanent, which Jodah, the Unifier can use.
- Sisay, Weatherlight CaptainKinnan, Bonder Prodigy is a Legendary permanent, which Sisay, Weatherlight Captain can use.
- The Sixth DoctorKinnan, Bonder Prodigy is a Legendary permanent, which The Sixth Doctor can use.
- Peter Parker // Amazing Spider-ManKinnan, Bonder Prodigy is a Legendary permanent, which Peter Parker // Amazing Spider-Man can use.
- Hei Bai, Forest GuardianKinnan, Bonder Prodigy is a Legendary permanent, which Hei Bai, Forest Guardian can use.
- Thranduil, the ElvenkingKinnan, Bonder Prodigy is a Legendary permanent, which Thranduil, the Elvenking can use.
- The Fourth DoctorKinnan, Bonder Prodigy is a Legendary permanent, which The Fourth Doctor can use.