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Urza, Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer1/4$16.70

When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add . : Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 85

  • Urza, Lord High Artificer + Worldwalker Helm + Mechanized Production

    • Infinite artifact tokens
    • Infinite blue mana
    • Cast all spells in your library

    8,437 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your upkeep, Mechanized Production triggers, create a token copy of Worldwalker Helm plus a Map token. Activate Urza's first ability by tapping a Worldwaker Helm and a Map, adding {U}{U}. Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control. Activate Urza's first ability twice by tapping two Maps, adding {U}{U}. Repeat from step 3.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Thopter Foundry + Sword of the Meek

    • Cast all spells in your library
    • Infinite blue mana
    • Infinite creature tokens
    • Infinite lifegain
    • Infinite lifegain triggers

    6,943 decks on Commander Spellbook

    How it works

    Steps

    Activate Urza's first ability by tapping Sword of the Meek, adding {U}. Activate Thopter Foundry by paying {1} and sacrificing Sword of the Meek, creating a 1/1 Thopter creature token with flying and causing you to gain 1 life. The Thopter enters the battlefield, triggering Sword of the Meek, causing you to return Sword of the Meek from your graveyard to the battlefield attached to the Thopter. Repeat. Once you have an infinite amount of Thopter tokens, you may tap them using Urza's first ability to get infinite {U}, and then use the mana to activate Urza's second ability infinite times.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Nim Deathmantle + Ashnod's Altar

    • Infinite blue mana
    • Infinite colorless mana
    • Infinite creature tokens
    • Cast all spells in your library
    • Infinite creature tokens that are infinitely large

    Mana needed: 4,747 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Urza, adding {C}{C}. When Urza dies, Nim Deathmantle triggers, causing you to pay {4} to return Urza from your graveyard to the battlefield and attach Nim Deathmantle to it. When Urza enters, it triggers, creating a creature token. Activate Ashnod's Altar by sacrificing a creature token, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Worldwalker Helm + Three Steps Ahead

    • Infinite artifact tokens
    • Infinite blue mana
    • Cast all spells in your library

    Mana needed: 3,471 decks on Commander Spellbook

    How it works

    Steps

    Cast Three Steps ahead selecting its second Spree cost by paying {3}{U}, creating a token copy of Worldwalker Helm and a Map token. Activate Urza's first ability by tapping a Worldwaker Helm and a Map, adding {U}{U}. Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control. Activate Urza's first ability twice by tapping two Maps, adding {U}{U}. Repeat from step 3.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Mendicant Core, Guidelight + Worldwalker Helm

    • Infinite blue mana
    • Cast all spells in your library
    • Infinite copies of a specific artifact

    Mana needed: 3,314 decks on Commander Spellbook

    How it works

    Before you start

    You have max speed.

    Steps

    Cast Worldwalker Helm by paying {2}{U}. Mendicant Core triggers, causing you to pay {1} to copy the Worldwalker Helm spell. Resolve both Worldwalker Helm spells. Activate Urza by tapping a Worldwalker Helm, adding {U}. Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token plus an additional Map token for each Worldwalker Helm you control. Activate Urza twice by tapping two Map tokens, adding {U}{U}. Repeat from step 5.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Worldwalker Helm + Artificer Class

    • Infinite artifact tokens
    • Infinite blue mana
    • Cast all spells in your library

    3,130 decks on Commander Spellbook

    How it works

    Before you start

    Artificer Class is level three.

    Steps

    At the beginning of your end step, Artificer Class's level 3 ability triggers, creating a token copy of Worldwalker Helm plus a Map token Activate Urza's first ability twice by tapping a Worldwaker Helm and a Map, adding {U}{U}. Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control. Activate Urza's first ability twice by tapping two Maps, adding {U}{U}. Repeat from step 3.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Deadeye Navigator + Panharmonicon

    • Infinite tapped creature tokens

    Mana needed: 2,689 decks on Commander Spellbook

    How it works

    Before you start

    Deadeye Navigator paired with Urza.

    Steps

    Activate Urza by paying {1}{U}, blinking it. When Urza enters the battlefield, it and Deadeye Navigator's soulbond ability trigger twice. Resolve both Deadeye Navigator triggers, repairing it and Urza. Resolve both Urza triggers, creating two 0/0 Construct artifact creature tokens. Activate Urza's first ability twice by tapping the Constructs, adding {U}{U}. Repeat.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Worldwalker Helm + Urza, Prince of Kroog

    • Infinite artifact tokens
    • Infinite creature tokens
    • Infinite blue mana
    • Cast all spells in your library
    • Infinite creature copies of artifacts you control

    Mana needed: 2,440 decks on Commander Spellbook

    How it works

    Steps

    Activate Urza, Prince of Kroog by paying {6}, creating a token copy of Worldwalker Helm that is a 1/1 Soldier and creating a Map token. Activate Urza, Lord High Artificer's first ability by tapping a Worldwaker Helm and a Map, adding {U}{U}. Activate a Worldwalker Helm by paying {1}{U} and tapping it, creating a token copy of the Worldwalker Helm token plus a Map token for each Worldwalker Helm you control. Activate Urza, Lord High Artificer's first ability twice by tapping two Maps, adding {U}{U}. Repeat from step 3.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Lonis, Cryptozoologist + Shrieking Drake

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count
    • Infinite tapped Clue tokens

    Mana needed: 1,993 decks on Commander Spellbook

    How it works

    Steps

    Cast Shrieking Drake by paying {U}. Shrieking Drake enters the battlefield, triggering itself and Lonis. Resolve the Shrieking Drake trigger, returning it from the battlefield to your hand. Resolve the Lonis trigger, creating a Clue token. Activate Urza's first ability by tapping the Clue token, adding {U}. Repeat.

    Commander Spellbook ↗
  • Urza, Lord High Artificer + Pili-Pala + Forensic Gadgeteer

    • Cast all spells in your library
    • Infinite colored mana

    1,815 decks on Commander Spellbook

    How it works

    Before you start

    Pili-Pala does not have summoning sickness.

    Steps

    Activate Urza's first ability by tapping Pili-Pala, adding {U}. Activate Pili-Pala by paying {1} and untapping it, adding one mana of any color. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraUrza, Lord High Artificer taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  2. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Urza, Lord High Artificer can use because it has an enter-the-battlefield trigger.
  3. Breya, Etherium ShaperBreya, Etherium Shaper is an Artifact, which Urza, Lord High Artificer can use.
  4. Sakashima of a Thousand FacesSakashima of a Thousand Faces copies creatures, which Urza, Lord High Artificer can use because it has an enter-the-battlefield trigger.
  5. Adrix and Nev, TwincastersUrza, Lord High Artificer makes artifact tokens and Adrix and Nev, Twincasters doubles tokens.
  6. Bard, King of DaleUrza, Lord High Artificer makes artifact tokens and Bard, King of Dale doubles tokens.
  7. Donatello, the BrainsUrza, Lord High Artificer makes artifact tokens and Donatello, the Brains doubles tokens.
  8. Grimgrin, Corpse-BornUrza, Lord High Artificer makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
  9. Kels, Fight FixerUrza, Lord High Artificer makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
  10. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Urza, Lord High Artificer can use because it has an enter-the-battlefield trigger.

View Urza, Lord High Artificer on Scryfall