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Sakashima of a Thousand Faces

Sakashima of a Thousand Faces

Legendary Creature — Human Rogue3/1$18.84

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Legal in Commander

Is

Does

Rewards

Combos 146

  • Sakashima of a Thousand Faces + Felidar Guardian

    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 4,019 decks on Commander Spellbook

    How it works

    Steps

    Cast Sakashima of a Thousand Faces either from your hand or from the command zone by paying {3}{U} plus commander tax, if applicable, choosing to have it enter the battlefield as a copy of Felidar Guardian When Sakashima of a Thousand Faces enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers, blinking Sakashima of a Thousand Faces. Choose to have Sakashima of a Thousand Faces enter the battlefield as a copy of Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Orvar, the All-Form + Mind Games

    • Infinite copies of artifacts, creatures and lands you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite proliferate

    Mana needed: 3,589 decks on Commander Spellbook

    How it works

    Before you start

    You control an Island that enters the battlefield untapped. {6} plus six

    Steps

    Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces. Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar. Resolve Mind Games, returning it to your hand. Cast Mind Games with buyback by paying {2}{U}{U}, targeting Sakashima of a Thousand Faces. Orvar and the Sakashima of a Thousand Faces token trigger, creating two token copies of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar. Resolve Mind Games, returning it to your hand. Cast Mind Games with buyback by paying {2}{U}{U}, targeting any Island that enters the battlefield untapped. Orvar, Sakashima of a Thousand Faces and the three Sakashima of a Thousand Faces tokens trigger, creating five token copies of the Island. Resolve Mind Games, returning it to your hand. Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}. Repeat from step 7. Once you have infinite mana, you can then target any artifact, creature or land using Mind Games to get infinite tokens of them.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Orvar, the All-Form + Whim of Volrath

    • Infinite copies of permanents you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce

    Mana needed: 3,290 decks on Commander Spellbook

    How it works

    Before you start

    You control an Island that enters the battlefield untapped.

    Steps

    Cast Whim of Volrath with buyback by paying {2}{U}, targeting Sakashima of a Thousand Faces. Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar. Resolve Whim of Volrath, returning it to your hand. Cast Whim of Volrath with buyback by paying {2}{U}, targeting any Island that enters the battlefield untapped. Orvar, Sakashima of a Thousand Faces and the Sakashima of a Thousand Faces token trigger, creating three token copies of the Island. Resolve Whim of Volrath, returning it to your hand. Activate the Island tokens by tapping them, adding {U}{U}{U}. Repeat from step 4. Optionally, you may repeat steps 1 through 3 one additional time to get infinite untapped Island tokens and blue mana. If you choose to get infinite mana, you can then target any permanent using Whim of Volrath to get infinite tokens of them.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Ioreth of the Healing House

    • Infinite mana legendary creatures you control can produce
    • Infinite untap of legendary creatures you control

    3,112 decks on Commander Spellbook

    How it works

    Before you start

    All permanents do not have summoning sickness. You control at least one additional legendary creature.

    Steps

    Activate Sakashima's second ability by tapping it, untapping Ioreth and another legendary creature you control. Activate Ioreth's second ability by tapping it, untapping Sakashima and another legendary creature you control. Repeat.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Orvar, the All-Form + Clockspinning

    • Infinite copies of permanents you control
    • Infinite creature tokens
    • Infinite mana lands you control can produce
    • Infinite proliferate

    Mana needed: 2,739 decks on Commander Spellbook

    How it works

    Before you start

    You control an Island that enters the battlefield untapped.

    Steps

    Cast Clockspinning with buyback by paying {3}{U}, targeting Sakashima of a Thousand Faces. Orvar triggers, creating a token copy of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar. Resolve Clockspinning, returning it to your hand. Cast Clockspinning with buyback by paying {3}{U}, targeting Sakashima of a Thousand Faces. Orvar and the Sakashima of a Thousand Faces token trigger, creating two token copies of Sakashima of a Thousand Faces that enters the battlefield as a token copy of Orvar. Resolve Clockspinning, returning it to your hand. Cast Clockspinning with buyback by paying {3}{U}, targeting any Island that enters the battlefield untapped. Orvar, Sakashima of a Thousand Faces and the three Sakashima of a Thousand Faces tokens trigger, creating five token copies of the Island. Resolve Clockspinning, returning it to your hand. Activate four of the Island tokens by tapping them, adding {U}{U}{U}{U}. Repeat from step 7. Once you have infinite mana, you can then target any permanent using Clockspinning to get infinite tokens of them.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Kodama of the East Tree + Simic Growth Chamber

    • Infinite landfall triggers

    2,714 decks on Commander Spellbook

    How it works

    Steps

    Play Simic Growth Chamber. Kodama of the East Tree, Sakashima of a Thousand Faces, and Simic Growth Chamber trigger. Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Simic Growth Chamber trigger, returning it to your hand. Resolve the Kodama of the East Tree trigger, putting Simic Growth Chamber onto the battlefield. Sakashima of a Thousand Faces and Simic Growth Chamber trigger. Resolve the Simic Growth Chamber trigger, returning it to your hand. Resolve the Sakashima of a Thousand Faces token's trigger, putting Simic Growth Chamber onto the battlefield. Kodama of the East Tree and Simic Growth Chamber trigger. Repeat from step 5.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Kodama of the East Tree + Oboro, Palace in the Clouds

    • Infinite landfall triggers

    1,081 decks on Commander Spellbook

    How it works

    Steps

    Play Oboro, Palace in the Clouds. Both copies of Kodama of the East Tree trigger. In response, activate Oboro's first ability by tapping it, adding {U}. Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand. Resolve one Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the remaining Kodama of the East Tree trigger, putting Oboro, Palace in the Clouds from your hand onto the battlefield. The other Kodama of the East Tree triggers. In response, activate Oboro's first ability by tapping it, adding {U}. Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand. Resolve the Kodama of the East Tree trigger, putting Oboro from your hand onto the battlefield. Repeat from step 7.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Kodama of the East Tree + Cloudstone Curio

    • Infinite creature ETB
    • Infinite landfall triggers
    • Infinite creature LTB
    • Put a selection of permanent cards from your hand onto the battlefield

    742 decks on Commander Spellbook

    How it works

    Before you start

    Sakashima of a Thousand Faces is a copy of Kodama of the East Tree. An additional nonartifact permanent card in your hand that you are able to play. An additional nonartifact permanent card on the battlefield that shares a type with the card in your hand and that has an equal or lesser mana cost.

    Steps

    Play the nonartifact permanent in your hand. When it enters the battlefield, Cloudstone Curio and both copies of Kodama of the East Tree trigger. Resolve the Cloudstone Curio trigger, returning the other nonartifact permanent from the battlefield to your hand. Resolve the first Kodama of the East Tree trigger, putting the permanent you returned in step 3 from your hand onto the battlefield. When that permanent enters the battlefield, Cloudstone Curio and the second Kodama of the East Tree trigger. Resolve the Cloudstone Curio trigger, returning the permanent you played in step 1 from the battlefield to your hand. Resolve the Kodama of the East Tree trigger from step 5, declining to use it unless desired. Resolve the remaining Kodama of the East Tree trigger from step 2, putting the permanent you returned in step 6 from your hand onto the battlefield. Repeat from step 2 any number of times. This combo results in Infinite ETB and Infinite LTB if a permanent involved is a creature, and/or Infinite landfall triggers if it is a land.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Kodama of the East Tree + Guildless Commons

    • Infinite landfall triggers

    656 decks on Commander Spellbook

    How it works

    Steps

    Play Guildless Commons. Kodama of the East Tree, Sakashima of a Thousand Faces, and Guildless Commons trigger. Resolve the Sakashima of a Thousand Faces trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Guildless Commons trigger, returning it to your hand. Resolve the Kodama of the East Tree trigger, putting Guildless Commons onto the battlefield. Sakashima of a Thousand Faces and Guildless Commons trigger. Resolve the Guildless Commons trigger, returning it to your hand. Resolve the Sakashima of a Thousand Faces token's trigger, putting Guildless Commons onto the battlefield. Kodama of the East Tree and Guildless Commons trigger. Repeat from step 5.

    Commander Spellbook ↗
  • Sakashima of a Thousand Faces + Kinnan, Bonder Prodigy + Grim Monolith

    • Infinite colorless mana

    584 decks on Commander Spellbook

    How it works

    Before you start

    Sakashima is a copy of Kinnan.

    Steps

    Activate Grim Monolith's first ability by tapping it, adding {5}. Activate Grim Monolith's last ability by paying {4}, untapping it. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Peter Parker // Amazing Spider-ManSakashima of a Thousand Faces copies creatures, which Peter Parker // Amazing Spider-Man can use because it has an enter-the-battlefield trigger.
  2. Hei Bai, Forest GuardianSakashima of a Thousand Faces copies creatures, which Hei Bai, Forest Guardian can use because it has an enter-the-battlefield trigger.
  3. The Eighth DoctorSakashima of a Thousand Faces copies creatures, which The Eighth Doctor can use because it has an enter-the-battlefield trigger.
  4. Jedit Ojanen, MercenarySakashima of a Thousand Faces copies creatures, which Jedit Ojanen, Mercenary can use because it has an enter-the-battlefield trigger.
  5. Rona, Disciple of GixSakashima of a Thousand Faces copies creatures, which Rona, Disciple of Gix can use because it has an enter-the-battlefield trigger.
  6. Anowon, the Ruin ThiefAnowon, the Ruin Thief is a Legendary permanent, which Sakashima of a Thousand Faces can use.
  7. Zareth San, the TricksterZareth San, the Trickster is a Legendary permanent, which Sakashima of a Thousand Faces can use.
  8. The Destined WarriorThe Destined Warrior is a Legendary permanent, which Sakashima of a Thousand Faces can use.
  9. Éowyn, ShieldmaidenÉowyn, Shieldmaiden is a Legendary permanent, which Sakashima of a Thousand Faces can use.
  10. Arcade GannonArcade Gannon is a Legendary permanent, which Sakashima of a Thousand Faces can use.

View Sakashima of a Thousand Faces on Scryfall