leylines
My decksNew deck
Simic Ragworm

Simic Ragworm

Creature — Worm3/3$0.21

: Untap this creature.

Legal in Commander

Is

Does

Combos 75

  • Simic Ragworm + Experiment Kraj + Incubation Druid

    • Infinite mana lands you control can produce
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 768 decks on Commander Spellbook

    How it works

    Before you start

    Experiment Kraj does not have summoning sickness.

    Steps

    Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Incubation Druid. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding at least {U}{U}{U}. Repeat from step 6.

    Commander Spellbook ↗
  • Simic Ragworm + Marvin, Murderous Mimic + Incubation Druid

    • Infinite mana lands you control can produce

    419 decks on Commander Spellbook

    How it works

    Before you start

    You control a land that can tap to produce {U}. Marvin does not have summoning sickness and has at least one +1/+1 counter on it.

    Steps

    Activate Marvin using Incubation Druid's ability by tapping it, adding {U}{U}{U}. Activate Marvin using Simic Ragworm's ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Simic Ragworm + Marvin, Murderous Mimic + Kami of Whispered Hopes

    • Infinite colored mana

    366 decks on Commander Spellbook

    How it works

    Before you start

    Marvin does not have summoning sickness.

    Steps

    Activate Marvin using Kami of Whispered Hopes's ability by tapping it, adding at least {U}{U}. Activate Marvin using Simic Ragworm's ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Simic Ragworm + Experiment Kraj + Argothian Elder

    • Infinite mana lands you control can produce
    • Infinite +1/+1 counters on creatures you control

    328 decks on Commander Spellbook

    How it works

    Before you start

    Experiment Kraj does not have summoning sickness. You control up to two lands that can produce a total of at least {U}{U}.

    Steps

    Activate up to two lands you control by tapping them, adding at least {U}{U}. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Argothian Elder. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj using Argothian Elder's ability by tapping it, untapping up to two lands. Activate up to two lands you control by tapping them, adding at least {U}{U}. Repeat from step 5.

    Commander Spellbook ↗
  • Simic Ragworm + Marvin, Murderous Mimic + Gyre Engineer

    • Infinite green mana

    319 decks on Commander Spellbook

    How it works

    Before you start

    Marvin does not have summoning sickness.

    Steps

    Activate Marvin using Gyre Engineer's ability by tapping it, adding {G}{U}. Activate Marvin using Simic Ragworm's ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Simic Ragworm + Experiment Kraj + Krosan Restorer

    • Infinite mana lands you control can produce
    • Infinite +1/+1 counters on creatures you control

    295 decks on Commander Spellbook

    How it works

    Before you start

    Experiment Kraj does not have summoning sickness. You control up to two lands that can produce a total of at least {U}{U}. You have at least seven cards in your graveyard.

    Steps

    Activate up to two lands you control by tapping them, adding at least {U}{U}. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Krosan Restorer. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it. Activate Experiment Kraj using Krosan Restorer's ability by tapping it, untapping up to two lands. Activate up to two lands you control by tapping them, adding at least {U}{U}. Repeat from step 5.

    Commander Spellbook ↗
  • Simic Ragworm + Marvin, Murderous Mimic + Argothian Elder

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    161 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two lands that can tap to produce at least {1}{U}.

    Steps

    Activate Marvin using Argothian Elder's ability by tapping it, untapping two lands you control. Activate the two lands by tapping them, adding at least {1}{U}. Activate Marvin using Simic Ragworm's ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Simic Ragworm + Experiment Kraj + Ley Weaver

    • Infinite mana lands you control can produce
    • Infinite +1/+1 counters on creatures you control
    • Infinite untap of lands you control

    148 decks on Commander Spellbook

    How it works

    Before you start

    Experiment Kraj does not have summoning sickness. Simic Ragworm and Ley Weaver each have at least one +1/+1 counter on it. You control up to two lands that can tap to produce at least {U}.

    Steps

    Activate Experiment Kraj using Ley Weaver's ability by tapping it, untapping two lands you control. Activate a land by tapping it, adding at least {U}. Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping Experiment Kraj. Repeat. You may tap an additional land each cycle to get infinite mana, and you may then use Experiment Kraj's ability to put infinite +1/+1 counters on creatures you control.

    Commander Spellbook ↗
  • Simic Ragworm + Quicksilver Elemental + Incubation Druid

    • Infinite colored mana

    Mana needed: 134 decks on Commander Spellbook

    How it works

    Before you start

    Quicksilver Elemental has at least one +1/+1 counter on it. Quicksilver Elemental does not have summoning sickness.

    Steps

    Activate Quicksilver Elemental twice by paying {U}{U}, causing it to gain all activated abilities of Incubation Druid and Simic Ragworm until end of turn. Activate Quicksilver Elemental using Incubation Druid's first ability by tapping it, adding {U}{U}{U}. Activate Quicksilver Elemental using Simic Ragworm's ability by paying {U}, untapping it. Repeat from step 2.

    Commander Spellbook ↗
  • Simic Ragworm + Marvin, Murderous Mimic + Ilysian Caryatid

    • Infinite colored mana

    119 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature with power 4 or greater. Marvin does not have summoning sickness.

    Steps

    Activate Marvin using Ilysian Caryatid's ability by tapping it, adding {U}{U}. Activate Marvin using Simic Ragworm's ability by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraSimic Ragworm untaps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped, though the fit is only partial.

View Simic Ragworm on Scryfall