
Marwyn, the Nurturer
Legendary Creature — Elf Druid1/1$5.81
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. : Add an amount of equal to Marwyn's power.
Legal in Commander
Is
Does
Rewards
Combos 49
Marwyn, the Nurturer + Staff of Domination
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Marwyn does not have summoning sickness, and has power 5 or greater.
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Marwyn. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Marwyn, the Nurturer + Umbral Mantle
- Infinite green mana
- Infinitely large creature until end of turn
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Marwyn. Marwyn does not have summoning sickness.
Steps
Activate Marwyn by tapping it, adding an amount of {G} equal to its power. Activate Marwyn by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.
Marwyn, the Nurturer + Sword of the Paruns
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Marwyn does not have summoning sickness, and has power 4 or greater. Sword of the Paruns attached to Marwyn
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}{G}. Activate Sword of the Paruns by paying {3}, untapping Marwyn Repeat.
Marwyn, the Nurturer + Ashaya, Soul of the Wild + Scryb Ranger
- Infinite green mana
Commander Spellbook ↗How it works
Steps
Activate Marwyn by tapping it, adding at least {G}{G}. Activate Scryb Ranger by returning it from the battlefield to your hand, untapping Marwyn. Cast Scryb Ranger by paying {1}{G}. Repeat.
Marwyn, the Nurturer + Temur Sabertooth + Hyrax Tower Scout
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Marwyn. Activate Temur Sabertooth by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.
Marwyn, the Nurturer + Raggadragga, Goreguts Boss + Wurmcalling
- Infinite creature tokens
- Infinite green mana
- Infinitely large creatures you control until end of turn
Commander Spellbook ↗How it works
Before you start
Marwyn does not have summoning sickness.
Steps
Activate Marwyn by tapping it, adding an amount of {G} equal to its power. Cast Wurmcalling with buyback by paying a total of at least {5}{G}{G}. Raggadragga's third ability triggers, giving Marwyn +7/+7 until end of turn and untapping Marwyn. Resolve Wurmcalling, creating a Wurm creature token and returning Wurmcalling to your hand. Repeat.
Marwyn, the Nurturer + Kogla, the Titan Ape + Hyrax Tower Scout
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Marwyn. Activate Kogla by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.
Marwyn, the Nurturer + Raggadragga, Goreguts Boss + Temur Sabertooth
- Infinite green mana
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
You have a green creature card in hand with mana value equal to seven. Marwyn does not have summoning sickness. You have enough mana to cast the creature card in hand, minus {1}.
Steps
Activate Marwyn by tapping it, adding an amount of {G} equal to Marwyn's power. Cast any creature card in your hand with mana value seven by paying its mana cost. Raggadragga's second ability triggers, untapping Marwyn and giving it +7/+7 until end of turn. Activate Temur Sabertooth by paying {1}{G}, returning the green creature with mana value seven from the battlefield to your hand. Repeat.
Marwyn, the Nurturer + Wirewood Symbiote + Mirror Entity
- Infinite green mana
- Infinitely large creatures you control until end of turn
Commander Spellbook ↗How it works
Before you start
Marwyn does not have summoning sickness. Marwyn has power 4 or greater and has at least a +1/+0 boost from secondary effects.
Steps
Activate Marwyn by tapping it, adding at least {G}{G}. Cast Wirewood Symbiote by paying {G}. Activate Mirror Entity by paying {1}, giving creatures you control all creature types and base power and toughness 1/1 until end of turn. Activate Wirewood Symbiote by returning it from the battlefield to your hand, untapping Marwyn. Repeat.
Marwyn, the Nurturer + Ashaya, Soul of the Wild + Magus of the Candelabra
- Infinite mana lands you control can produce
- Infinite green mana
- Infinite untap of nontoken creatures you control
- Infinite mana nontoken creatures you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}. Activate Magus of the Candelabra by paying {2} and tapping it, untapping it and Marwyn. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawMarwyn, the Nurturer puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- High Perfect MorcantHigh Perfect Morcant is an Elf, which Marwyn, the Nurturer can use.
- Miles Morales // Ultimate Spider-ManMarwyn, the Nurturer puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Saryth, the Viper's FangMarwyn, the Nurturer taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraMarwyn, the Nurturer taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Ezuri, Stalker of SpheresEzuri, Stalker of Spheres is an Elf, which Marwyn, the Nurturer can use.
- Tromell, Seymour's ButlerTromell, Seymour's Butler is an Elf, which Marwyn, the Nurturer can use.
- Thranduil, the ElvenkingThranduil, the Elvenking is an Elf, which Marwyn, the Nurturer can use.
- Dionus, Elvish ArchdruidDionus, Elvish Archdruid is an Elf, which Marwyn, the Nurturer can use.
- Shalai and HallarShalai and Hallar is an Elf, which Marwyn, the Nurturer can use.