
Staff of Domination
Artifact$11.56
: Untap this artifact. , : You gain 1 life. , : Untap target creature. , : Tap target creature. , : Draw a card.
colorlessLegal in Commander
Is
Does
Combos 161
Staff of Domination + Priest of Titania
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Priest of Titania does not have summoning sickness. There are at least five Elves on the battlefield.
Steps
Activate Priest of Titania by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Priest of Titania. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Elvish Archdruid
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Elvish Archdruid does not have summoning sickness. You control at least five Elves.
Steps
Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Elvish Archdruid. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Marwyn, the Nurturer
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Marwyn does not have summoning sickness, and has power 5 or greater.
Steps
Activate Marwyn by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Marwyn. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Circle of Dreams Druid
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Circle of Dreams Druid does not have summoning sickness. You control at least five creatures.
Steps
Activate Circle of Dreams Druid by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Circle of Dreams Druid. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Selvala, Heart of the Wilds
- Infinite card draw
- Infinite colored mana
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Selvala does not have summoning sickness. You control a creature with power 6 or greater.
Steps
Activate Selvala by paying {G} and tapping it, adding at least {5}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Selvala. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Wirewood Channeler
- Infinite card draw
- Infinite colored mana
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Wirewood Channeler does not have summoning sickness. There are at least five Elves on the battlefield.
Steps
Activate Wirewood Channeler by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Wirewood Channeler. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Bloom Tender
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite mana creatures you control can produce
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Bloom Tender does not have summoning sickness. You control a permanent of each color.
Steps
Activate Bloom Tender by tapping it, adding {W}{U}{B}{R}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Bloom Tender. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Skirk Prospector + Krenko, Mob Boss
- Infinite creature tokens
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite red mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Krenko does not have summoning sickness. You control at least X Goblins.
Steps
Activate Krenko by tapping it, creating at least X 1/1 Goblin creature tokens. Activate Skirk Prospector three times by sacrificing three Goblin tokens, adding {R}{R}{R}. Activate Staff of Domination by paying {3}, untapping Krenko. Repeat.
Staff of Domination + Metalworker
- Infinite card draw
- Infinite colorless mana
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Metalworker does not have summoning sickness. You have at least three artifact cards in hand.
Steps
Activate Metalworker by tapping it, adding at least six {C}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Metalworker. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Staff of Domination + Karametra's Acolyte
- Infinite card draw
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite green mana
Commander Spellbook ↗How it works
Before you start
Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least five.
Steps
Activate Karametra's Acolyte by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Karametra's Acolyte. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Alibou, Ancient WitnessStaff of Domination taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
- Aang and KataraStaff of Domination taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
- Ragost, Deft GastronautStaff of Domination gains you life, which Ragost, Deft Gastronaut can use.
- Rhoda, Geist AvengerStaff of Domination taps opponents' creatures, which Rhoda, Geist Avenger can use.
- Haliya, Guided by LightStaff of Domination gains you life, which Haliya, Guided by Light can use.
- Ratchet, Field Medic // Ratchet, Rescue RacerStaff of Domination gains you life, which Ratchet, Field Medic // Ratchet, Rescue Racer can use.
- Will, Scion of PeaceStaff of Domination gains you life, which Will, Scion of Peace can use.
- Bilbo, Birthday CelebrantStaff of Domination gains you life, which Bilbo, Birthday Celebrant can use.
- Bre of Clan StoutarmStaff of Domination gains you life, which Bre of Clan Stoutarm can use.
- Niv-Mizzet, Ghost CounselStaff of Domination gains you life, which Niv-Mizzet, Ghost Counsel can use.