
Metalworker
Artifact Creature — Construct1/2$197.39
: Reveal any number of artifact cards in your hand. Add for each card revealed this way.
colorlessLegal in Commander
Is
Does
Rewards
Combos 37
Metalworker + Staff of Domination
- Infinite card draw
- Infinite colorless mana
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Metalworker does not have summoning sickness. You have at least three artifact cards in hand.
Steps
Activate Metalworker by tapping it, adding at least six {C}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Metalworker. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Metalworker + Voltaic Key + Rings of Brighthearth
- Infinite colorless mana
- Infinite mana artifacts you control can produce
Commander Spellbook ↗How it works
Before you start
2 or more artifacts in hand. Metalworker does not have summoning sickness.
Steps
Activate Metalworker and reveal 2 artifacts to add {C}{C}{C}{C} to your mana pool. Activate Voltaic Key to untap Metalworker. Rings of Brighthearth triggers allowing you to copy Voltaic Key's ability and untap Voltaic key with the copy. Repeat.
Metalworker + Voltaic Construct
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
You have at least two artifact cards in hand. Metalworker does not have summoning sickness.
Steps
Activate Metalworker by tapping it, revealing at least two artifact cards from your hand, and adding at least {C}{C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Metalworker. Repeat.
Metalworker + Chrome Dome
- Infinite colorless mana
- Infinite copies of artifacts you control with haste
- Infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
You have three or more artifact cards in hand.
Steps
Activate Chrome Dome by paying {5}, creating a token copy of Metalworker with haste. Activate the Metalworker token by tapping it, revealing three artifact cards from your hand and adding six {C}. Repeat.
Metalworker + Myr Welder + Staff of Domination
- Infinite card draw
- Infinite colorless mana
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Myr Welder does not have summoning sickness. You have at least one artifact card in hand.
Steps
Activate Myr Welder by tapping it, exiling Staff of Domination from your graveyard. Activate Myr Welder using Staff of Domination's first ability by paying {1}, untapping Myr Welder. Activate Myr Welder by tapping it, exiling Metalworker from your graveyard. Activate Myr Welder using Staff of Domination's first ability by paying {1}, untapping Myr Welder. Activate Myr Welder using Metalworker's ability by tapping it, revealing artifact cards from your hand, adding {C}{C} for each artifact cards revealed. Repeat from step 4.
Metalworker + Umbral Mantle
- Infinite colorless mana
- Infinitely large creature until end of turn
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Metalworker. Metalworker does not have summoning sickness. You have at least two artifact cards in hand.
Steps
Activate Metalworker by tapping it, revealing at least two artifact cards from your hand and adding at least {C}{C}{C}{C}. Activate Metalworker by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.
Metalworker + Marvin, Murderous Mimic + Pili-Pala
- Infinite colored mana
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
You have at least one artifact card in hand. Marvin does not have summoning sickness.
Steps
Activate Marvin using Metalworker's ability by tapping it, revealing an artifact card from your hand and adding {C}{C}. Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding one mana of any color. Repeat.
Metalworker + Cogwork Assembler
- Infinite colorless mana
- Infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
You have at least four artifact cards in hand. Metalworker does not have summoning sickness.
Steps
Activate Metalworker by tapping it, causing you to reveal at least four artifact cards in your hand and add at least eight {C}. Activate Cogwork Assembler by paying {7}, creating a token copy of Metalworker with haste. Repeat. At the beginning of your end step, Cogwork Assembler triggers, causing you to exile all Metalworker tokens.
Metalworker + Marvin, Murderous Mimic + Farmstead Gleaner
- Infinite colorless mana
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
You have an artifact card in hand.
Steps
Activate Marvin using Metalworker's ability by tapping it, revealing at least one artifact card from your hand and adding at least {C}{C}. Activate Marvin using Farmstead Gleaner's ability by paying {2} and untapping it, putting a +1/+1 counter on Marvin. Repeat.
Metalworker + Sword of the Paruns
- Infinite colorless mana
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Metalworker does not have summoning sickness. You have at least two artifact cards in hand. Sword of the Paruns attached to Metalworker
Steps
Activate Metalworker by tapping it, revealing at least two artifact cards in your hand and adding at least {C}{C}{C}{C}. Activate Sword of the Paruns by paying {3}, untapping Metalworker Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Lulu, Loyal HollyphantMetalworker taps your creatures, which Lulu, Loyal Hollyphant can use because it cares how many of your creatures are tapped.
- Alibou, Ancient WitnessMetalworker taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
- Plargg, Dean of Chaos // Augusta, Dean of OrderMetalworker taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Aang and KataraMetalworker taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
- Saryth, the Viper's FangMetalworker taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Sami, Ship's EngineerMetalworker taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
- The Wandering RescuerMetalworker taps your creatures, which The Wandering Rescuer can use because it cares how many of your creatures are tapped.
- Kona, Rescue BeastieMetalworker taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterMetalworker taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Lita, Mechanical EngineerLita, Mechanical Engineer is an Artifact, which Metalworker can use.