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Elvish Archdruid

Elvish Archdruid

Creature — Elf Druid2/2$0.49

Other Elf creatures you control get +1/+1. : Add for each Elf you control.

Legal in Commander

Is

Does

Rewards

Combos 70

  • Elvish Archdruid + Staff of Domination

    • Infinite card draw
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana creatures you control can produce
    • Infinite green mana

    34,313 decks on Commander Spellbook

    How it works

    Before you start

    Elvish Archdruid does not have summoning sickness. You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}{G}. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Elvish Archdruid. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Umbral Mantle

    • Infinite green mana
    • Infinitely large creature until end of turn
    • Infinite mana creatures you control can produce

    19,607 decks on Commander Spellbook

    How it works

    Before you start

    Umbral Mantle attached to Elvish Archdruid. Elvish Archdruid does not have summoning sickness. You control at least three Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}. Activate Elvish Archdruid by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Sword of the Paruns

    • Infinite mana creatures you control can produce
    • Infinite green mana

    5,151 decks on Commander Spellbook

    How it works

    Before you start

    Elvish Archdruid does not have summoning sickness. You control at least four Elves. Sword of the Paruns attached to Elvish Archdruid

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}. Activate Sword of the Paruns by paying {3}, untapping Elvish Archdruid Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Ashaya, Soul of the Wild + Scryb Ranger

    • Infinite green mana

    3,471 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}. Activate Scryb Ranger by returning it from the battlefield to your hand, untapping Elvish Archdruid. Cast Scryb Ranger by paying {1}{G}. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Temur Sabertooth + Concordant Crossroads

    • Infinite green mana

    2,881 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding an amount of {G}. Activate Temur Sabertooth by paying {1}{G}, returning Elvish Archdruid from the battlefield to your hand. Cast Elvish Archdruid by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Temur Sabertooth + Hyrax Tower Scout

    • Infinite mana creatures you control can produce
    • Infinite green mana

    2,214 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Elvish Archdruid. Activate Temur Sabertooth by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Temur Sabertooth + Thousand-Year Elixir

    • Infinite green mana

    2,199 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding an amount of {G}. Activate Temur Sabertooth by paying {1}{G}, returning Elvish Archdruid from the battlefield to your hand. Cast Elvish Archdruid by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Kogla, the Titan Ape + Hyrax Tower Scout

    • Infinite mana creatures you control can produce
    • Infinite green mana

    1,596 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}{G}{G}. Cast Hyrax Tower Scout by paying {2}{G}. When Hyrax Tower Scout enters the battlefield, it triggers, untapping Elvish Archdruid. Activate Kogla by paying {1}{G}, returning Hyrax Tower Scout from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Wirewood Symbiote + Mirror Entity

    • Infinite green mana
    • Infinitely large creatures you control until end of turn

    Mana needed: 1,407 decks on Commander Spellbook

    How it works

    Before you start

    Elvish Archdruid does not have summoning sickness.

    Steps

    Activate Mirror Entity by paying {1}, giving creatures you control all creature types and base power and toughness 1/1 until end of turn. Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G}. Activate Wirewood Symbiote by returning it from the battlefield to your hand, untapping Elvish Archdruid. Cast Wirewood Symbiote by paying {G}. Repeat.

    Commander Spellbook ↗
  • Elvish Archdruid + Ashaya, Soul of the Wild + Magus of the Candelabra

    • Infinite mana lands you control can produce
    • Infinite green mana
    • Infinite untap of nontoken creatures you control
    • Infinite mana nontoken creatures you control can produce
    • Infinite untap of lands you control

    1,128 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding at least {G}{G}{G} Activate Magus of the Candelabra by paying {2} and tapping it, untapping it and Elvish Archdruid. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangElvish Archdruid taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraElvish Archdruid taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Dionus, Elvish ArchdruidElvish Archdruid is an Elf, which Dionus, Elvish Archdruid can use.
  4. Kona, Rescue BeastieElvish Archdruid taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  5. Rip, Spawn HunterElvish Archdruid taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  6. Marwyn, the NurturerElvish Archdruid is an Elf, which Marwyn, the Nurturer can use.
  7. Lathril, Blade of the ElvesElvish Archdruid is an Elf, which Lathril, Blade of the Elves can use.
  8. Nissa, Resurgent AnimistElvish Archdruid is an Elf, which Nissa, Resurgent Animist can use.
  9. Ezuri, Renegade LeaderEzuri, Renegade Leader is an Elf, which Elvish Archdruid can use.
  10. Dwynen, Gilt-Leaf DaenDwynen, Gilt-Leaf Daen is an Elf, which Elvish Archdruid can use.

View Elvish Archdruid on Scryfall