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Thousand-Year Elixir

Thousand-Year Elixir

Artifact$16.03

You may activate abilities of creatures you control as though those creatures had haste. , : Untap target creature.

colorlessLegal in Commander

Is

Does

Combos 72

  • Thousand-Year Elixir + Krenko, Mob Boss + Skirk Prospector

    • Infinite red mana
    • Infinite creature tokens with haste
    • Infinite commander casts

    14,020 decks on Commander Spellbook

    How it works

    Before you start

    You control a number of Goblins that is equal to or greater than six plus Krenko's commander tax.

    Steps

    Activate Krenko by tapping it, creating a number of 1/1 Goblin creature tokens equal to the number of Goblins you control. Activate Skirk Prospector by sacrificing Krenko, adding {R}. Choose to return Krenko to the command zone from your graveyard. Activate Skirk Prospector by sacrificing a Goblin, adding {R}. Repeat step 4 until you have enough mana to cast Krenko. Cast Krenko from the command zone by paying {2}{R}{R} plus commander tax. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + Temur Sabertooth + Priest of Titania

    • Infinite green mana

    2,983 decks on Commander Spellbook

    How it works

    Before you start

    There are at least four Elves on the battlefield.

    Steps

    Activate Priest of Titania by tapping it, adding an amount of {G}. Activate Temur Sabertooth by paying {1}{G}, returning Priest of Titania from the battlefield to your hand. Cast Priest of Titania by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + Temur Sabertooth + Circle of Dreams Druid

    • Infinite green mana

    2,698 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five creatures.

    Steps

    Activate Circle of Dreams Druid by tapping it, adding an amount of {G}. Activate Temur Sabertooth by paying {1}{G}, returning Circle of Dreams Druid from the battlefield to your hand. Cast Circle of Dreams Druid by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + Temur Sabertooth + Selvala, Heart of the Wilds

    • Infinite colored mana

    Mana needed: 2,243 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature with power 6 or greater.

    Steps

    Activate Selvala by paying {G} and tapping it, adding at least {2}{G}{G}{G}{G} Activate Temur Sabertooth by paying {1}{G}, returning Selvala from the battlefield to your hand. Cast Selvala by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + Temur Sabertooth + Elvish Archdruid

    • Infinite green mana

    2,199 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Elves.

    Steps

    Activate Elvish Archdruid by tapping it, adding an amount of {G}. Activate Temur Sabertooth by paying {1}{G}, returning Elvish Archdruid from the battlefield to your hand. Cast Elvish Archdruid by paying its mana cost. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + The Unbeatable Squirrel Girl + Cryptolith Rite

    • Infinite colored mana
    • Infinite creature tokens

    Mana needed: 1,576 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {1}{G}{G}{G}. Repeat

    Commander Spellbook ↗
  • Thousand-Year Elixir + The Unbeatable Squirrel Girl + Enduring Vitality

    • Infinite colored mana
    • Infinite creature tokens

    Mana needed: 1,551 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {1}{G}{G}{G}. Repeat

    Commander Spellbook ↗
  • Thousand-Year Elixir + Temur Sabertooth + Karametra's Acolyte

    • Infinite green mana

    1,463 decks on Commander Spellbook

    How it works

    Before you start

    Karametra's Acolyte does not have summoning sickness. Your devotion to green is at least seven.

    Steps

    Activate Karametra's Acolyte by tapping it, adding at least seven {G}. Activate Temur Sabertooth by paying {1}{G}, returning Karametra's Acolyte from the battlefield to your hand. Cast Karametra's Acolyte by paying {3}{G}. Repeat.

    Commander Spellbook ↗
  • Thousand-Year Elixir + The Unbeatable Squirrel Girl + Jaheira, Friend of the Forest

    • Infinite colored mana
    • Infinite creature tokens

    Mana needed: 1,350 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {G}{G}{G}{G}. Repeat

    Commander Spellbook ↗
  • Thousand-Year Elixir + The Unbeatable Squirrel Girl + Springleaf Parade

    • Infinite colored mana
    • Infinite creature tokens

    Mana needed: 1,276 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {1}{G}{G}{G}. Repeat

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Alibou, Ancient WitnessThousand-Year Elixir taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  2. Aang and KataraThousand-Year Elixir taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  3. Lita, Mechanical EngineerLita, Mechanical Engineer untaps your artifacts and Thousand-Year Elixir taps your artifacts.
  4. Living Brain, Mechanical MarvelLiving Brain, Mechanical Marvel untaps your artifacts and Thousand-Year Elixir taps your artifacts.
  5. Ioreth of the Healing HouseThousand-Year Elixir untaps your creatures and Ioreth of the Healing House taps your creatures.
  6. D'Vana Tendi, Optimistic EnsignThousand-Year Elixir untaps your creatures and D'Vana Tendi, Optimistic Ensign taps your creatures.
  7. The Wandering RescuerThousand-Year Elixir untaps your creatures and The Wandering Rescuer taps your creatures.
  8. Plargg, Dean of Chaos // Augusta, Dean of OrderThousand-Year Elixir untaps your creatures and Plargg, Dean of Chaos // Augusta, Dean of Order taps your creatures.
  9. Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your artifacts and Thousand-Year Elixir taps your artifacts.
  10. Gandalf the GreyGandalf the Grey untaps your artifacts and Thousand-Year Elixir taps your artifacts.

View Thousand-Year Elixir on Scryfall