leylines
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Check for Traps

Check for Traps

Sorcery$0.17

Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Y'shtola, Night's BlessedCheck for Traps drains opponents' life, which Y'shtola, Night's Blessed can use.
  2. Emet-Selch of the Third SeatCheck for Traps drains opponents' life, which Emet-Selch of the Third Seat can use.
  3. Valgavoth, Harrower of SoulsCheck for Traps drains opponents' life, which Valgavoth, Harrower of Souls can use.
  4. Rakdos, Lord of RiotsCheck for Traps drains opponents' life, which Rakdos, Lord of Riots can use.
  5. Kefka, Court Mage // Kefka, Ruler of RuinCheck for Traps drains opponents' life, which Kefka, Court Mage // Kefka, Ruler of Ruin can use.
  6. Sygg, River CutthroatCheck for Traps drains opponents' life, which Sygg, River Cutthroat can use.
  7. Davros, Dalek CreatorCheck for Traps drains opponents' life, which Davros, Dalek Creator can use.
  8. The Master of Lake-townCheck for Traps drains opponents' life, which The Master of Lake-town can use.
  9. Silverquill, the DisputantCheck for Traps is an Instant or sorcery, which Silverquill, the Disputant can use.
  10. Anhelo, the PainterCheck for Traps is an Instant or sorcery, which Anhelo, the Painter can use.

View Check for Traps on Scryfall