
Circle of Confinement
Enchantment$0.13
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
- Heliod, Sun-CrownedCircle of Confinement gains you life, which Heliod, Sun-Crowned can use.
- Haliya, Guided by LightCircle of Confinement gains you life, which Haliya, Guided by Light can use.
- The GafferCircle of Confinement gains you life, which The Gaffer can use.
- Aerith GainsboroughCircle of Confinement gains you life, which Aerith Gainsborough can use.
- Celestine, the Living SaintCircle of Confinement gains you life, which Celestine, the Living Saint can use.
- Lathiel, the Bounteous DawnCircle of Confinement gains you life, which Lathiel, the Bounteous Dawn can use.