leylines
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Circle of Confinement

Circle of Confinement

Enchantment$0.13

When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
  4. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Circle of Confinement can use because it has an enter-the-battlefield trigger.
  5. Heliod, Sun-CrownedCircle of Confinement gains you life, which Heliod, Sun-Crowned can use.
  6. Haliya, Guided by LightCircle of Confinement gains you life, which Haliya, Guided by Light can use.
  7. The GafferCircle of Confinement gains you life, which The Gaffer can use.
  8. Aerith GainsboroughCircle of Confinement gains you life, which Aerith Gainsborough can use.
  9. Celestine, the Living SaintCircle of Confinement gains you life, which Celestine, the Living Saint can use.
  10. Lathiel, the Bounteous DawnCircle of Confinement gains you life, which Lathiel, the Bounteous Dawn can use.

View Circle of Confinement on Scryfall