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City on Fire

City on Fire

Enchantment$9.45

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Legal in Commander

Is

Does

Rewards

Combos 24

  • City on Fire + Heartless Hidetsugu + Platinum Angel

    • Each opponent loses the game
    • Near-infinite damage

    591 decks on Commander Spellbook

    How it works

    Before you start

    Heartless Hidetsugu does not have summoning sickness. Each opponent has a life total of 2 or greater.

    Steps

    Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each player equal to 3/2 their life total. Each opponent loses the game due to having zero or less life, and you do not lose the game due to Platinum Angel.

    Commander Spellbook ↗
  • City on Fire + Malignus + Chandra's Ignition

    • Each opponent loses the game
    • Near-infinite damage

    Mana needed: 502 decks on Commander Spellbook

    How it works

    Steps

    Cast Chandra's Ignition by paying {3}{R}{R}, causing Malignus to deal damage equal to three times its power to each other creature and each opponent. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Imodane, the Pyrohammer + Zada, Hedron Grinder

    • Near-infinite damage

    471 decks on Commander Spellbook

    How it works

    Before you start

    You have an instant or sorcery card in hand that can target a single creature and deal damage to it. You have enough mana to pay for the instant or sorcery.

    Steps

    Cast the instant or sorcery spell by paying its mana cost, targeting Zada. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first. Resolve the first copy, dealing three times the listed amount of damage to the targeted creature. Imodane triggers, dealing nine times the listed amount of damage to each opponent. Repeat from step 3 for each remaining copy.

    Commander Spellbook ↗
  • City on Fire + Malignus + Warstorm Surge

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 460 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Warstorm Surge triggers, dealing an amount of damage equal to three times Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Ziatora, the Incinerator + Malignus

    • Target opponent loses the game

    451 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your end step, Ziatora triggers, causing you to sacrifice Malignus, deal damage equal to three times Malignus's power to target opponent, and create three Treasure tokens. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Heartless Hidetsugu + Platinum Emperion

    • Each opponent loses the game
    • Near-infinite damage

    449 decks on Commander Spellbook

    How it works

    Before you start

    Heartless Hidetsugu does not have summoning sickness. Each opponent has a life total of 2 or greater.

    Steps

    Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each player equal to 3/2 their life total, with your life total being unchanged due to Platinum Emperion. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Heartless Hidetsugu + Glacial Chasm

    • Each opponent loses the game
    • Near-infinite damage

    402 decks on Commander Spellbook

    How it works

    Before you start

    Heartless Hidetsugu does not have summoning sickness. Each opponent has a life total of 2 or greater.

    Steps

    Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each opponent equal to 3/2 their life total, and causing it to deal no damage to you due to Glacial Chasm. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Heartless Hidetsugu + Pariah's Shield

    • Each opponent loses the game
    • Near-infinite damage

    378 decks on Commander Spellbook

    How it works

    Before you start

    Each opponent's life total is 2 or greater.

    Steps

    Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to 1.5 times their life total, and dealing no damage to you due to Pariah's Shield.

    Commander Spellbook ↗
  • City on Fire + Malignus + Terror of the Peaks

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 326 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Terror of the Peaks triggers, dealing an amount of damage equal to three times Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • City on Fire + Brion Stoutarm + Malignus

    • Near-infinite lifegain
    • Target opponent loses the game

    Mana needed: 325 decks on Commander Spellbook

    How it works

    Before you start

    Brion does not have summoning sickness.

    Steps

    Activate Brion by paying {R}, tapping it and sacrificing Malignus, dealing damage equal to three times Malignus's power to target opponent and causing you to gain that much life. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Plargg, Dean of Chaos // Augusta, Dean of OrderCity on Fire taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
  2. Hawkeye, Master MarksmanHawkeye, Master Marksman damages opponents and City on Fire multiplies your damage.
  3. Beckett Mariner, Impetuous EnsignBeckett Mariner, Impetuous Ensign damages opponents and City on Fire multiplies your damage.
  4. Sami, Ship's EngineerCity on Fire taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
  5. Magda, Brazen OutlawCity on Fire taps your creatures, which Magda, Brazen Outlaw can use because it triggers when your creature becomes tapped.
  6. Saint Traft and Rem KarolusCity on Fire taps your creatures, which Saint Traft and Rem Karolus can use because it triggers when your creature becomes tapped.
  7. Kilo, Apogee MindCity on Fire taps your creatures, which Kilo, Apogee Mind can use because it triggers when your creature becomes tapped.
  8. Spider-Gwen, Free SpiritCity on Fire taps your creatures, which Spider-Gwen, Free Spirit can use because it triggers when your creature becomes tapped.
  9. Depala, Pilot ExemplarCity on Fire taps your creatures, which Depala, Pilot Exemplar can use because it triggers when your creature becomes tapped.
  10. Annie Flash, the VeteranCity on Fire taps your creatures, which Annie Flash, the Veteran can use because it triggers when your creature becomes tapped.

View City on Fire on Scryfall