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Deep Gnome Terramancer

Deep Gnome Terramancer

Creature — Gnome Wizard2/2$8.58

Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Maja, Bretagard ProtectorDeep Gnome Terramancer puts extra lands into play, which Maja, Bretagard Protector can use.
  2. The NecrobloomDeep Gnome Terramancer puts extra lands into play, which The Necrobloom can use.
  3. Omnath, Locus of CreationDeep Gnome Terramancer puts extra lands into play, which Omnath, Locus of Creation can use.
  4. Ambrosia WhiteheartDeep Gnome Terramancer puts extra lands into play, which Ambrosia Whiteheart can use.
  5. Choco, Seeker of ParadiseDeep Gnome Terramancer puts extra lands into play, which Choco, Seeker of Paradise can use.
  6. Hazezon, Shaper of SandDeep Gnome Terramancer puts extra lands into play, which Hazezon, Shaper of Sand can use.
  7. Nissa, Leyline TamerDeep Gnome Terramancer puts extra lands into play, which Nissa, Leyline Tamer can use.
  8. Obuun, Mul Daya AncestorDeep Gnome Terramancer puts extra lands into play, which Obuun, Mul Daya Ancestor can use.
  9. Koth of the HomesteadDeep Gnome Terramancer puts extra lands into play, which Koth of the Homestead can use.
  10. M'Ress, Crew CoordinatorDeep Gnome Terramancer puts extra lands into play, which M'Ress, Crew Coordinator can use.

View Deep Gnome Terramancer on Scryfall