
Deepway Navigator
Creature — Merfolk Wizard2/2$0.19
Flash When this creature enters, untap each other Merfolk you control. As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Legal in Commander
Is
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Mister FantasticMister Fantastic copies your triggered abilities, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Chief Kyle, Transporter TechChief Kyle, Transporter Tech blinks / re-enters your creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Deepway Navigator can use because it has an enter-the-battlefield trigger.
- Sygg, River GuideSygg, River Guide is a Merfolk, which Deepway Navigator can use.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Deepway Navigator can use because it has an enter-the-battlefield trigger.