
Druid's Call
Enchantment — Aura$4.03
Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Legal in Commander
Is
Does
Combos 9
Druid's Call + Brash Taunter + Goblin Bombardment
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Brash Taunter. You have a way to deal damage to Brash Taunter.
Steps
Deal damage to Brash Taunter. Brash Taunter and Druid's Call trigger. Resolve the Brash Taunter trigger, dealing that much damage to target opponent. Resolve the Druid's Call trigger, creating that many 1/1 Squirrel creature tokens. Activate Goblin Bombardment by sacrificing a Squirrel, dealing 1 damage to Brash Taunter. Repeat from step 2.
Druid's Call + Brash Taunter + Warstorm Surge
- Infinite creature tokens
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Brash Taunter. You have a way to deal damage to Brash Taunter.
Steps
Deal damage to Brash Taunter. Brash Taunter and Druid's Call trigger. Resolve the Brash Taunter trigger, dealing that much damage to target opponent. Resolve the Druid's Call trigger, creating that many 1/1 Squirrel creature tokens. Each Squirrel enters the battlefield, triggering Warstorm Surge that many times. Resolve all but one Warstorm Surge trigger, causing the Squirrels to each deal one damage to any target. Resolve the final Warstorm Surge trigger, causing a Squirrel to deal one damage to Brash Taunter. Repeat from step 2.
Druid's Call + Brash Taunter + Terror of the Peaks
- Infinite creature tokens
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Brash Taunter. You have a way to deal damage to Brash Taunter.
Steps
Deal damage to Brash Taunter. Brash Taunter and Druid's Call triggers. Resolve the Brash Taunter trigger, dealing that much damage to target opponent. Resolve the Druid's Call trigger, creating that many 1/1 Squirrel creature tokens. Each Squirrel enters the battlefield, triggering Terror of the Peaks that many times. Resolve all but one Terror of the Peaks triggers, dealing that much damage to any target. Resolve the final Terror of the Peaks trigger, dealing 1 damage to Brash Taunter. Repeat from step 2.
Druid's Call + Brash Taunter + Blasting Station
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Brash Taunter. You have a way to deal damage to Brash Taunter.
Steps
Deal damage to Brash Taunter. Brash Taunter and Druid's Call trigger. Resolve the Brash Taunter trigger, dealing that much damage to target opponent. Resolve the Druid's Call trigger, creating that many 1/1 Squirrel creature tokens. The Squirrels enter the battlefield, triggering Blasting Station that many times, untapping Blasting Station. Activate Blasting Station by sacrificing a Squirrel, dealing 1 damage to Brash Taunter. Repeat from step 2.
Druid's Call + Intruder Alarm + Stuffy Doll
- Infinite creature tokens
- Infinite mana creatures you control can produce
- Infinite untap of creatures
- Infinite damage to one opponent
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Stuffy Doll. Stuffy Doll does not have summoning sickness.
Steps
Activate Stuffy Doll by tapping it, dealing 1 damage to itself. Stuffy Doll and Druid's Call trigger. Resolve the Stuffy Doll trigger, dealing 1 damage to the chosen player. Resolve the Druid's Call trigger, creating a 1/1 Squirrel creature token. When the Squirrel enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat.
Druid's Call + Brash Taunter + Pandemonium
- Infinite creature tokens
- Infinite damage
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to Brash Taunter. You have a way to deal damage to Brash Taunter.
Steps
Deal damage to Brash Taunter. Brash Taunter and Druid's Call triggers. Resolve the Brash Taunter trigger, dealing that much damage to target opponent. Resolve the Druid's Call trigger, creating that many 1/1 Squirrel creature tokens. Each Squirrel enters the battlefield, triggering Pandemonium that many times. Resolve all but one Pandemonium triggers, causing the Squirrels to each deal one damage to any target. Resolve the final Pandemonium trigger, causing a Squirrel to deal one damage to Brash Taunter. Repeat from step 2.
Druid's Call + Intruder Alarm + Viridian Longbow
- Infinite creature tokens
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Druid's Call and Viridian Longbow attached to an indestructible creature you control that does not have summoning sickness.
Steps
Activate the creature with Druid's Call and Viridian Longbow attached by tapping it, dealing 1 damage to itself. Druid's Call triggers, creating a 1/1 Squirrel creature token. The Squirrel enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat from step 2.
Druid's Call + Intruder Alarm + Lightning Prowess
- Infinite creature tokens
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Druid's Call and Lightning Prowess attached to an indestructible creature you control that does not have summoning sickness.
Steps
Activate the creature with Druid's Call and Lightning Prowess attached by tapping it, dealing 1 damage to itself. Druid's Call triggers, creating a 1/1 Squirrel creature token. When the Squirrel enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat.
Druid's Call + Intruder Alarm + Lightning Volley
- Infinite creature tokens
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Druid's Call attached to an indestructible creature you control that does not have summoning sickness.
Steps
Cast Lightning Volley by paying {3}{R}. Activate the creature with Druid's Call attached by tapping it, dealing 1 damage to itself. Druid's Call triggers, creating a 1/1 Squirrel creature token. The Squirrel enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Chatterfang, Squirrel GeneralDruid's Call makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
- Shattergang BrothersDruid's Call makes creature tokens and Shattergang Brothers sacrifices your creatures.
- Quina, Qu GourmetDruid's Call makes creature tokens and Quina, Qu Gourmet sacrifices your creatures.
- Dina, Soul SteeperDruid's Call makes creature tokens and Dina, Soul Steeper sacrifices your creatures.
- Ghave, Guru of SporesDruid's Call makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
- Prossh, Skyraider of KherDruid's Call makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
- Old Man WillowDruid's Call makes creature tokens and Old Man Willow sacrifices your creatures.
- Peregrin TookDruid's Call makes creature tokens and Peregrin Took doubles tokens.
- Adrix and Nev, TwincastersDruid's Call makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
- Queen Allenal of RuadachDruid's Call makes creature tokens and Queen Allenal of Ruadach doubles tokens.