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Pandemonium

Pandemonium

Enchantment$0.39

Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.

Legal in Commander

Is

Rewards

Combos 59

  • Pandemonium + Polyraptor

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 181 decks on Commander Spellbook

    How it works

    Steps

    Cast Polyraptor by paying {6}{G}{G}. When Polyraptor enters the battlefield, Pandemonium triggers, dealing 5 damage to Polyraptor. Polyraptor dies as a state-based action due to lethal damage. Polyraptor triggers, creating a token copy of itself. Repeat from step 2 using the new Polyraptor token instead.

    Commander Spellbook ↗
  • Pandemonium + Vrondiss, Rage of Ancients

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    147 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Vrondiss indestructible. You have a way to deal damage to Vrondiss.

    Steps

    Give Vrondiss indestructible by any method. Deal damage to Vrondiss. Vrondiss triggers, creating a 5/4 Dragon creature token. The Dragon enters the battlefield, triggering Pandemonium, dealing five damage to Vrondiss. Vrondiss and the Dragon token trigger. Resolve the Dragon's trigger, causing you to sacrifice it. Resolve the Vrondiss trigger, creating a 5/5 Dragon creature token. Repeat from step 4.

    Commander Spellbook ↗
  • Pandemonium + Kiki-Jiki, Mirror Breaker + Thornbite Staff

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB

    84 decks on Commander Spellbook

    How it works

    Before you start

    Thornbite Staff attached to Kiki-Jiki. You control a nonlegendary creature whose base power is equal to or greater than its toughness.

    Steps

    Activate Kiki-Jiki by tapping it, creating a token copy of a nonlegendary creature whose base power is equal to or greater than its toughness with haste. When the creature token enters the battlefield, Pandemonium triggers, dealing damage equal to the creature token's power to the creature token. The creature token dies as a state-based action due to having 0 or less toughness, triggering Kiki-Jiki, untapping Kiki-Jiki. Repeat.

    Commander Spellbook ↗
  • Pandemonium + Malignus + City on Fire

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 59 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to three times Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Pandemonium + Malignus + Fiery Emancipation

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 56 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to three times Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Pandemonium + Solphim, Mayhem Dominus + Malignus

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 50 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Pandemonium + Malignus + Dictate of the Twin Gods

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 34 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Pandemonium + Sporeweb Weaver

    • Infinite creature tokens
    • Infinite lifegain
    • Infinite lifegain triggers

    32 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Sporeweb Weaver indestructible. You have a way to cause a creature to enter the battlefield under your control.

    Steps

    Give Sporeweb Weaver indestructible, if needed, then cause a creature to enter the battlefield under your control. Pandemonium triggers, dealing damage equal to the creature's power to Sporeweb Weaver. Sporeweb Weaver triggers, causing you to gain 1 life and creating a 1/1 Saproling creature token. When the Saproling enters the battlefield, Pandemonium triggers, dealing damage equal to the Saproling's power to Sporeweb Weaver. Repeat from step 3.

    Commander Spellbook ↗
  • Pandemonium + Malignus + Furnace of Rath

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 31 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Pandemonium + Malignus + Angrath's Marauders

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 28 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra blinks / re-enters your creatures, which Pandemonium can use because it triggers when your creatures enter.
  2. Urabrask // The Great WorkUrabrask // The Great Work blinks / re-enters your creatures, which Pandemonium can use because it triggers when your creatures enter.
  3. Clive, Ifrit's Dominant // Ifrit, Warden of InfernoClive, Ifrit's Dominant // Ifrit, Warden of Inferno blinks / re-enters your creatures, which Pandemonium can use because it triggers when your creatures enter.
  4. Joshua, Phoenix's Dominant // Phoenix, Warden of FireJoshua, Phoenix's Dominant // Phoenix, Warden of Fire blinks / re-enters your creatures, which Pandemonium can use because it triggers when your creatures enter.
  5. Sol'Kanar the TaintedSol'Kanar the Tainted blinks / re-enters your creatures, which Pandemonium can use because it triggers when your creatures enter.
  6. Bello, Bard of the BramblesPandemonium is an Enchantment, which Bello, Bard of the Brambles can use.
  7. Wildsear, Scouring MawPandemonium is an Enchantment, which Wildsear, Scouring Maw can use.
  8. Hei Bai, Forest GuardianPandemonium is an Enchantment, which Hei Bai, Forest Guardian can use.
  9. Ghen, Arcanum WeaverPandemonium is an Enchantment, which Ghen, Arcanum Weaver can use.
  10. Shattergang BrothersPandemonium is an Enchantment, which Shattergang Brothers can use.

View Pandemonium on Scryfall