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Angrath's Marauders

Angrath's Marauders

Creature — Human Pirate4/4$0.24

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Legal in Commander

Is

Does

Combos 24

  • Angrath's Marauders + Heartless Hidetsugu

    • Each opponent with an even life total loses the game

    4,801 decks on Commander Spellbook

    How it works

    Before you start

    Heartless Hidetsugu does not have summoning sickness At least one opponent has an even life total You have an odd life total

    Steps

    Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each player equal to half their life total, rounded down, then doubled. Each player who started with an even life ottal loses the game for having 0 or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Heartless Hidetsugu + Pariah's Shield

    • Near-infinite damage
    • Each opponent with an even life total loses the game

    296 decks on Commander Spellbook

    How it works

    Before you start

    Each opponent's life total is 2 or greater. Heartless Hidetsugu does not have summoning sickness At least one opponent has an even life total You have an odd life total

    Steps

    Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to half their life total, rounded down, times 2, and dealing no damage to you due to Pariah's Shield. Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each player equal to half their life total, rounded down, then doubled. Each player who started with an even life ottal loses the game for having 0 or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Malignus + Chandra's Ignition

    • Each opponent loses the game
    • Near-infinite damage

    Mana needed: 191 decks on Commander Spellbook

    How it works

    Steps

    Cast Chandra's Ignition by paying {3}{R}{R}, causing Malignus to deal damage equal to twice its power to each other creature and each opponent. Each opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Malignus + Warstorm Surge

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 187 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Warstorm Surge triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Imodane, the Pyrohammer + Zada, Hedron Grinder

    • Near-infinite damage

    184 decks on Commander Spellbook

    How it works

    Before you start

    You have an instant or sorcery card in hand that can target a single creature and deal damage to it. You have enough mana to pay for the instant or sorcery.

    Steps

    Cast the instant or sorcery spell by paying its mana cost, targeting Zada. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first. Resolve the first copy, dealing twice the listed amount of damage to the targeted creature. Imodane triggers, dealing four times the listed amount of damage to each opponent. Repeat from step 3 for each remaining copy.

    Commander Spellbook ↗
  • Angrath's Marauders + Malignus + Terror of the Peaks

    • Near-infinite damage
    • Target opponent loses the game

    Mana needed: 163 decks on Commander Spellbook

    How it works

    Steps

    Cast Malignus by paying {3}{R}{R}. When Malignus enters the battlefield, Terror of the Peaks triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Delina, Wild Mage + Kediss, Emberclaw Familiar

    • Near-infinite damage

    87 decks on Commander Spellbook

    How it works

    Before you start

    Delina is your commander and does not have summoning sickness. An opponent is unable to block and kill creatures you control.

    Steps

    Declare Delina as an attacker. Delina triggers, creating at least one token copy of Angrath's Marauders that is tapped and attacking. Deal combat damage with Delina, dealing at least twelve commander damage to an opponent. Kediss triggers, causing Delina to deal at least forty-eight damage to each other opponent.

    Commander Spellbook ↗
  • Angrath's Marauders + Brion Stoutarm + Malignus

    • Near-infinite lifegain
    • Target opponent loses the game

    Mana needed: 61 decks on Commander Spellbook

    How it works

    Before you start

    Brion does not have summoning sickness.

    Steps

    Activate Brion by paying {R}, tapping it and sacrificing Malignus, dealing damage equal to two times Malignus's power to target opponent and causing you to gain that much life. The opponent loses the game due to having 0 or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Heartless Hidetsugu + Pariah

    • Near-infinite damage
    • Each opponent with an even life total loses the game

    53 decks on Commander Spellbook

    How it works

    Before you start

    Each opponent's life total is 2 or greater. Heartless Hidetsugu does not have summoning sickness At least one opponent has an even life total You have an odd life total

    Steps

    Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to half their life total, rounded down, times 2, and dealing no damage to you due to Pariah. Activate Heartless Hidetsugu by tapping it, causing it to deal damage to each player equal to half their life total, rounded down, then doubled. Each player who started with an even life ottal loses the game for having 0 or less life.

    Commander Spellbook ↗
  • Angrath's Marauders + Ziatora, the Incinerator + Malignus

    • Target opponent loses the game

    53 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your end step, Ziatora triggers, causing you to sacrifice Malignus, deal damage equal to two times Malignus's power to target opponent, and create three Treasure tokens. The opponent loses the game due to having zero or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éomer, King of RohanÉomer, King of Rohan damages opponents and Angrath's Marauders multiplies your damage.
  2. Breeches, Eager PillagerAngrath's Marauders is a Pirate, which Breeches, Eager Pillager can use.
  3. Breeches, Brazen PlundererAngrath's Marauders is a Pirate, which Breeches, Brazen Plunderer can use.
  4. Captain Storm, Cosmium RaiderAngrath's Marauders is a Pirate, which Captain Storm, Cosmium Raider can use.
  5. Admiral Beckett BrassAngrath's Marauders is a Pirate, which Admiral Beckett Brass can use.
  6. Vaan, Street ThiefAngrath's Marauders is a Pirate, which Vaan, Street Thief can use.
  7. Admiral Brass, UnsinkableAngrath's Marauders is a Pirate, which Admiral Brass, Unsinkable can use.
  8. Captain Vargus WrathAngrath's Marauders is a Pirate, which Captain Vargus Wrath can use.
  9. Éowyn, ShieldmaidenAngrath's Marauders is a Human, which Éowyn, Shieldmaiden can use.
  10. Théoden, King of RohanAngrath's Marauders is a Human, which Théoden, King of Rohan can use.

View Angrath's Marauders on Scryfall