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Emancipation Angel

Emancipation Angel

Creature — Angel3/3$0.21

Flying When this creature enters, return a permanent you control to its owner's hand.

Legal in Commander

Is

Rewards

Combos 2

  • Emancipation Angel + Zacama, Primal Calamity + Panharmonicon

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    Mana needed: 13 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control can tap to produce at least {2}{R}{G}{W}{W}.

    Steps

    Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters the battlefield, it triggers twice. Resolve the first trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}. Resolve the second Zacama trigger, untapping all lands you control. Cast Emancipation Angel by paying {1}{W}{W}. When Emancipation Angel enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand. Repeat. If lands you control can tap to produce at least {3}{R}{G}{W}{W}, this combo nets infinite mana, and you may use that mana to activate Zacama's other abilities.

    Commander Spellbook ↗
  • Emancipation Angel + Zacama, Primal Calamity + Elesh Norn, Mother of Machines

    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite mana lands you control can produce

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Before you start

    Lands you control can tap to produce at least {2}{R}{G}{W}{W}.

    Steps

    Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters the battlefield, it triggers twice. Resolve the first trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them, adding at least {2}{R}{G}{W}{W}. Resolve the second Zacama trigger, untapping all lands you control. Cast Emancipation Angel by paying {1}{W}{W}. When Emancipation Angel enters the battlefield, it triggers twice, returning itself and Zacama from the battlefield to your hand. Repeat. If lands you control can tap to produce at least {3}{R}{G}{W}{W}, this combo nets infinite mana, and you may use that mana to activate Zacama's other abilities.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  4. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  5. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  6. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  7. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  8. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  9. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.
  10. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Emancipation Angel can use because it has an enter-the-battlefield trigger.

View Emancipation Angel on Scryfall