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Endless Evil

Endless Evil

Enchantment — Aura$3.75

Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.

Legal in Commander

Is

Does

Combos 3

  • Endless Evil + Timestream Navigator

    • Infinite turns

    Mana needed: 222 decks on Commander Spellbook

    How it works

    Before you start

    Endless Evil attached to Timestream Navigator. You have the city's blessing.

    Steps

    During your upkeep, Endless Evil triggers, creating a 1/1 token copy of Timestream Navigator. During your next upkeep, Endless Evil triggers, creating a 1/1 token copy of Timestream Navigator. Activate the ability of a Timestream Navigator token that did not enter the battlefield this turn by paying {2}{U}{U}, tapping it, and putting it on the bottom of your library, taking an extra turn. Repeat from 2.

    Commander Spellbook ↗
  • Endless Evil + Timestream Navigator + Lightning Greaves

    • Infinite turns

    Mana needed: 70 decks on Commander Spellbook

    How it works

    Before you start

    Endless Evil attached to Timestream Navigator. You control nine permanents and/or have the city's blessing.

    Steps

    At the beginning of your upkeep, Endless Evil triggers, creating a token copy of Timestream Navigator. If you do not have the city's blessing, both Timestream Navigator's ascend abilities trigger, giving you the city's blessing. Activate Lightning Greaves' equip ability by paying {0}, attaching it to the Timestream Navigator token. Activate the Timestream Navigator token by paying {2}{U}{U}, tapping it and putting it on the bottom of your library, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Endless Evil + Jugan, the Rising Star + Sage of Hours

    • Infinite turns

    0 decks on Commander Spellbook

    How it works

    Before you start

    Endless Evil attached to Jugan.

    Steps

    At the beginning of your upkeep, Endless Evil triggers, creating a 1/1 copy of Jugan. Put the token Jugan into your graveyard due to the legend rule. The token Jugan dies, putting five +1/+1 counters on Sage of Hours. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Adrix and Nev, TwincastersEndless Evil makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  2. Bard, King of DaleEndless Evil makes creature tokens and Bard, King of Dale doubles tokens.
  3. Donatello, the BrainsEndless Evil makes creature tokens and Donatello, the Brains doubles tokens.
  4. Grimgrin, Corpse-BornEndless Evil makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
  5. Kels, Fight FixerEndless Evil makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
  6. Barrin, Master WizardEndless Evil makes creature tokens and Barrin, Master Wizard sacrifices your creatures.
  7. Ertai, the CorruptedEndless Evil makes creature tokens and Ertai, the Corrupted sacrifices your creatures.
  8. Temmet, Vizier of NaktamunEndless Evil makes creature tokens, which Temmet, Vizier of Naktamun can use because it rewards having/making creature tokens.
  9. Leonardo, the BalanceEndless Evil makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  10. Amareth, the LustrousEndless Evil makes creature tokens, which Amareth, the Lustrous can use because it rewards other permanents entering.

View Endless Evil on Scryfall