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Feather, the Redeemed

Feather, the Redeemed

Legendary Creature — Angel3/4$1.03

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Legal in Commander

Is

Rewards

Combos 4

  • Feather, the Redeemed + Sage of Hours + Increasing Savagery

    • Infinite turns

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Steps

    Cast Increasing Savagery by paying {2}{G}{G}, targeting Sage of Hours. Sage of Hours and Feather trigger. Resolve the Sage of Hours trigger, putting a +1/+1 counter on it. Resolve the Feather trigger, causing you to exile Increasing Savagery as it resolves. Resolve Increasing Savagery, putting five +1/+1 counters on Sage of Hours and exiling Increasing Savagery. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. At the beginning of your end step, Feather triggers, returning Increasing Savagery from exile to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Feather, the Redeemed + Sage of Hours + Verdant Confluence

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    Cast Verdant Confluence by paying {4}{G}{G}, choosing its first mode twice targeting Sage of Hours, and any other mode. Sage of Hours and Feather trigger. Resolve the Sage of Hours trigger, putting a +1/+1 counter on it. Resolve the Feather trigger, causing you to exile Verdant Confluence as it resolves. Resolve Verdant Confluence, putting four +1/+1 counters on Sage of Hours and exiling Verdant Confluence. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. At the beginning of your end step, Feather triggers, returning Verdant Confluence from exile to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Feather, the Redeemed + Sage of Hours + Strength of the Tajuru

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Strength of the Tajuru by paying {4}{G}{G}, targeting Sage of Hours. Sage of Hours and Feather trigger. Resolve the Sage of Hours trigger, putting a +1/+1 counter on it. Resolve the Feather trigger, causing you to exile Strength of the Tajuru as it resolves. Resolve Strength of the Tajuru, putting four +1/+1 counters on Sage of Hours and exiling Strength of the Tajuru. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. At the beginning of your end step, Feather triggers, returning Strength of the Tajuru from exile to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Feather, the Redeemed + Sage of Hours + Infuse with the Elements

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Infuse with the Elements by paying {3}{G}, ensuring each mana spent is a different color, targeting Sage of Hours. Sage of Hours and Feather trigger. Resolve the Sage of Hours trigger, putting a +1/+1 counter on it. Resolve the Feather trigger, causing you to exile Infuse with the Elements as it resolves. Resolve Infuse with the Elements, putting four +1/+1 counters on Sage of Hours and exiling Infuse with the Elements. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. At the beginning of your end step, Feather triggers, returning Infuse with the Elements from exile to your hand. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Feather, the Redeemed can use because it rewards an Instant or sorcery.
  2. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Feather, the Redeemed can use because it rewards an Instant or sorcery.
  3. Samut, the Driving ForceSamut, the Driving Force reduces your spell costs, which Feather, the Redeemed can use because it rewards an Instant or sorcery.
  4. Kaalia of the VastFeather, the Redeemed is an Angel, which Kaalia of the Vast can use.
  5. Kaalia, Zenith SeekerFeather, the Redeemed is an Angel, which Kaalia, Zenith Seeker can use.
  6. Esika, God of the Tree // The Prismatic BridgeFeather, the Redeemed is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  7. Jodah, the UnifierFeather, the Redeemed is a Legendary permanent, which Jodah, the Unifier can use.
  8. Sisay, Weatherlight CaptainFeather, the Redeemed is a Legendary permanent, which Sisay, Weatherlight Captain can use.
  9. Éowyn, Fearless KnightFeather, the Redeemed is a Legendary permanent, which Éowyn, Fearless Knight can use.
  10. Arbaaz MirFeather, the Redeemed is a Legendary permanent, which Arbaaz Mir can use.

View Feather, the Redeemed on Scryfall