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Infuse with the Elements

Infuse with the Elements

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Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.

Legal in Commander

Is

Does

Combos 1

  • Infuse with the Elements + Feather, the Redeemed + Sage of Hours

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Infuse with the Elements by paying {3}{G}, ensuring each mana spent is a different color, targeting Sage of Hours. Sage of Hours and Feather trigger. Resolve the Sage of Hours trigger, putting a +1/+1 counter on it. Resolve the Feather trigger, causing you to exile Infuse with the Elements as it resolves. Resolve Infuse with the Elements, putting four +1/+1 counters on Sage of Hours and exiling Infuse with the Elements. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. At the beginning of your end step, Feather triggers, returning Infuse with the Elements from exile to your hand. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawInfuse with the Elements puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaInfuse with the Elements puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionInfuse with the Elements puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Verazol, the Split CurrentInfuse with the Elements puts +1/+1 counters on your creatures, which Verazol, the Split Current can use.
  5. The ThingInfuse with the Elements puts +1/+1 counters on your creatures and The Thing doubles counters.
  6. Bristly Bill, Spine SowerInfuse with the Elements puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  7. Vorinclex, Monstrous RaiderInfuse with the Elements puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  8. Zimone, Paradox SculptorInfuse with the Elements puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  9. Vorel of the Hull CladeInfuse with the Elements puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  10. Michelangelo, Weirdness to 11Infuse with the Elements puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.

View Infuse with the Elements on Scryfall