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Gigantoplasm

Gigantoplasm

Creature — Shapeshifter0/0$0.80

You may have this creature enter as a copy of any creature on the battlefield, except it has ": This creature has base power and toughness X/X."

Legal in Commander

Is

Does

Combos 26

  • Gigantoplasm + Felidar Guardian

    • Infinite creature LTB
    • Infinite creature ETB

    1,539 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Gigantoplasm.

    Steps

    Cast Gigantoplasm by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian When Gigantoplasm enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers, blinking Gigantoplasm. Choose to have Gigantoplasm enter the battlefield as a copy of Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Gigantoplasm + Princess Yue + Wormfang Newt

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite landfall triggers

    Mana needed: 423 decks on Commander Spellbook

    How it works

    Steps

    Cast Gigantoplasm by paying its mana cost. Choose to have it enter as a copy of Princess Yue. Put Gigantoplasm into your graveyard due to the legend rule. When Gigantoplasm dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Newt, gaining its abilities. When Gigantoplasm enters, its first ability triggers, exiling it. When Gigantoplasm leaves the battlefield, its second ability triggers, returning Gigantoplasm from exile to the battlefield. Choose to have it enter as a copy of Princess Yue. Repeat from step 2.

    Commander Spellbook ↗
  • Gigantoplasm + Princess Yue + Wormfang Turtle

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite landfall triggers

    360 decks on Commander Spellbook

    How it works

    Steps

    Cast Gigantoplasm by paying its mana cost. Choose to have it enter as a copy of Princess Yue. Put Gigantoplasm into your graveyard due to the legend rule. When Gigantoplasm dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Turtle, gaining its abilities. When Gigantoplasm enters, its first ability triggers, exiling it. When Gigantoplasm leaves the battlefield, its second ability triggers, returning Gigantoplasm from exile to the battlefield. Choose to have it enter as a copy of Princess Yue. Repeat from step 2.

    Commander Spellbook ↗
  • Gigantoplasm + Princess Yue + Astral Dragon

    • Infinite creature token copies of all noncreature permanents
    • Infinite creature tokens

    205 decks on Commander Spellbook

    How it works

    Steps

    Cast Gigantoplasm by paying its mana cost. Choose to have it enter as a copy of Princess Yue. Put Gigantoplasm into your graveyard due to the legend rule. When Gigantoplasm dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities. When Gigantoplasm enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Put all but one of the Gigantoplasms into your graveyard due to the legend rule. The Gigantoplasm tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Repeat from step 5.

    Commander Spellbook ↗
  • Gigantoplasm + Wispweaver Angel

    • Infinite creature ETB
    • Infinite creature LTB

    84 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Gigantoplasm.

    Steps

    Cast Gigantoplasm by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel When Gigantoplasm enters the battlefield, it triggers, blinking Wispweaver Angel. When Wispweaver Angel enters the battlefield, it triggers, blinking Gigantoplasm. Choose to have Gigantoplasm enter the battlefield as a copy of Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Gigantoplasm + Sharuum the Hegemon

    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 44 decks on Commander Spellbook

    How it works

    Steps

    Cast Gigantoplasm by paying {3}{U}. Gigantoplasm enters as a copy of Sharuum. Put Sharuum into the graveyard due to the legend rule. Gigantoplasm triggers, returning Sharuum from your graveyard to the battlefield. Put Sharuum into the graveyard due to the legend rule. Sharuum enters the battlefield triggers, returning itself from your graveyard to the battlefield. Repeat from step 5.

    Commander Spellbook ↗
  • Gigantoplasm + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Before you start

    Gigantoplasm is a copy of Mirror-Mad Phantasm.

    Steps

    Activate Gigantoplasm by paying {1}{U}, shuffling Gigantoplasm into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Gigantoplasm + Crackdown Construct

    • Infinite power and toughness for certain creatures until end of turn

    9 decks on Commander Spellbook

    How it works

    Steps

    Activate Gigantoplasm by paying {0}. Crackdown Construct and Gigantoplasm trigger, giving themselves +1/+1 until end of turn. Repeat.

    Commander Spellbook ↗
  • Gigantoplasm + Abdel Adrian, Gorion's Ward + Karmic Guide

    • Infinite creature tokens

    8 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Gigantoplasm.

    Steps

    Cast Gigantoplasm by paying its mana cost, choosing to have it enter the battlefield as a copy of Abdel Adrian. Put the original Abdel Adrian into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Gigantoplasm's abilities trigger. Resolve the Gigantoplasm ability, choosing to exile Karmic Guide until Gigantoplasm leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Abdel Adrian from your graveyard to the battlefield. Put Gigantoplasm into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Abdel Adrian's abilities trigger. Resolve the Abdel Adrian ability, exiling Karmic Guide until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Gigantoplasm from your graveyard to the battlefield as a copy of Abdel Adrian. Repeat from step 2.

    Commander Spellbook ↗
  • Gigantoplasm + Bladewing the Risen

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers

    7 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Gigantoplasm

    Steps

    Cast Gigantoplasm by paying its mana cost, choosing to have it enter the battlefield as a copy of Bladewing. Put Bladewing into your graveyard due to the legend rule. Gigantoplasm's enter-the-battlefield ability triggers, returning Bladewing from your graveyard to the battlefield. Put Bladewing into your graveyard due to the legend rule. Bladewing's enter-the-battlefield ability triggers, returning it from your graveyard to the battlefield. Repeat from step 4.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Gigantoplasm on Scryfall