
Immortal Coil
Artifact$0.54
, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
Legal in Commander
Is
Does
Combos 12
Immortal Coil + Fractured Identity + Rest in Peace
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Cast Rest in Peace by paying {1}{W}. Rest in Peace enters the battlefield, exiling all cards from all graveyards. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Mnemonic Betrayal
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Cast Mnemonic Betrayal by paying {1}{U}{B}, exiling all cards from each opponent's graveyard. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Kaya's Guile
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Cast Kaya's Guile by paying {1}{W}{B}, exiling all cards from all graveyards and choosing any other mode. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Sentinel Totem
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Activate Sentinel Totem by tapping and exiling it, exiling all cards from all graveyards. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Stonespeaker Crystal
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Activate Stonespeaker Crystal's second ability by paying {2}, tapping it and sacrificing it, exiling all cards from each opponent's graveyard and causing you to draw a card. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Crook of Condemnation
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Activate Crook of Condemnation's second ability by paying {1} and exiling it, exiling all cards from all graveyards. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Szat's Will
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Cast Szat's Will by paying {4}{B}, exiling all cards for each opponent's graveyard. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Lantern of the Lost
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You have at least one card in your graveyard.
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Activate Lantern of the Lost by paying {1}, tapping it and exiling it, exiling all cards from all graveyards and drawing a card. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Silent Gravestone
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Activate Silent Gravestone by paying {4}, tapping and exiling it, exiling all cards from all graveyards and causing you to draw a card. Each opponent's Immortal Coil triggers, causing them to lose the game.
Immortal Coil + Fractured Identity + Bazaar of Wonders
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Immortal Coil and causing each opponent to create a token copy of it. Cast Bazaar of Wonders by paying {3}{U}{U}. Bazaar of Wonders enters the battlefield, exiling all cards from all graveyards. Each opponent's Immortal Coil triggers, causing them to lose the game.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Jorn, God of Winter // Kaldring, the RimestaffJorn, God of Winter // Kaldring, the Rimestaff untaps your artifacts and Immortal Coil taps your artifacts.
- Dee Kay, Finder of the LostDee Kay, Finder of the Lost untaps your artifacts and Immortal Coil taps your artifacts.