
Intervention Pact
Instant$4.31
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay . If you don't, you lose the game.
Legal in Commander
Is
Does
Combos 1
Intervention Pact + Wheel of Misfortune
- Near-infinite lifegain
Commander Spellbook ↗How it works
Steps
Cast Wheel of Misfortune by paying {2}{R}. Holding priority, cast Intervention Pact by paying {0}, preventing all damage dealt by Wheel of Misfortune to you, and causing you to gain that much life. Resolve Wheel of Misfortune, choosing an arbitrarily large number, and causing you to gain life equal to the number you chose if you chose the largest number. If you didn't choose the largest number, Wheel of Misfortune deals that much damage to each opponent who chose the largest number.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Firesong and SunspeakerIntervention Pact gains you life, which Firesong and Sunspeaker can use.
- Heliod, Sun-CrownedIntervention Pact gains you life, which Heliod, Sun-Crowned can use.
- Haliya, Guided by LightIntervention Pact gains you life, which Haliya, Guided by Light can use.
- The GafferIntervention Pact gains you life, which The Gaffer can use.
- Aerith GainsboroughIntervention Pact gains you life, which Aerith Gainsborough can use.
- Celestine, the Living SaintIntervention Pact gains you life, which Celestine, the Living Saint can use.
- Lathiel, the Bounteous DawnIntervention Pact gains you life, which Lathiel, the Bounteous Dawn can use.
- Treebeard, Gracious HostIntervention Pact gains you life, which Treebeard, Gracious Host can use.
- Astarion, the DecadentIntervention Pact gains you life, which Astarion, the Decadent can use.
- Karlov of the Ghost CouncilIntervention Pact gains you life, which Karlov of the Ghost Council can use.