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Jurin, Leading the Charge

Jurin, Leading the Charge

Legendary Creature — Human Barbarian4/6$1.41

Haste Jurin must be blocked if able. Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.

Legal in Commander

Is

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éomer, Marshal of RohanÉomer, Marshal of Rohan has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.
  2. Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Jurin, Leading the Charge can use because it has an attack trigger.
  3. Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Jurin, Leading the Charge can use because it has an attack trigger.
  4. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Jurin, Leading the Charge can use because it has an attack trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Jurin, Leading the Charge can use because it has an attack trigger.
  6. Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.
  7. Moraug, Fury of AkoumMoraug, Fury of Akoum has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.
  8. Karlach, Fury of AvernusKarlach, Fury of Avernus has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.
  9. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.
  10. Godo, Bandit WarlordGodo, Bandit Warlord has extra combat phases, which Jurin, Leading the Charge can use because it has an attack trigger.

View Jurin, Leading the Charge on Scryfall