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Karoo

Karoo

Land$0.32

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. : Add .

Legal in Commander

Does

Rewards

Combos 3

  • Karoo + Retreat to Emeria + Haru, Hidden Talent

    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite creature tokens

    15 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Play Karoo. When Karoo enters, it and Retreat to Emeria trigger. Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending Karoo. Resolve the Karoo trigger from step 2, causing you to sacrifice it Haru triggers, returning Karoo from your graveyard to the battlefield. Repeat from step 2.

    Commander Spellbook ↗
  • Karoo + The Enigma Jewel // Locus of Enlightenment + Deserted Temple

    • Infinite mana lands you control can produce
    • Infinite colorless mana
    • Infinite white mana
    • Infinite untap of lands you control

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Karoo by tapping it, adding {1}{W} Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself. Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Karoo. Resolve both Deserted Temple abilities, untapping it and Karoo. Repeat.

    Commander Spellbook ↗
  • Karoo + Silvanus's Invoker + Agatha of the Vile Cauldron

    • Infinite colorless mana
    • Infinite mana lands you control can produce
    • Infinite power and toughness for most creatures you control until end of turn
    • Infinite untap of lands you control
    • Infinite white mana

    0 decks on Commander Spellbook

    How it works

    Before you start

    Agatha of the Vile Cauldron has at least 7 power.

    Steps

    Activate Karoo by tapping it, adding two mana. Activate Silvanus's Invoker by paying {1}, untapping Karoo and causing it to become an 8/8 Elemental with trample and haste in addition to its other types until end of turn. Repeat any number of times. Once you have infinite mana, you may tap and untap any other land(s) you control, and if you control lands that can produce {R} and {G}, use the mana to activate Agatha of the Vile Cauldron's ability.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Karoo can use because it has an enter-the-battlefield trigger.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Karoo can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Karoo can use because it has an enter-the-battlefield trigger.
  4. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Karoo can use because it has an enter-the-battlefield trigger.
  5. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Karoo can use because it has an enter-the-battlefield trigger.

View Karoo on Scryfall