
Retreat to Emeria
Enchantment$0.30
Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.
Legal in Commander
Is
Does
Makes tokens
Rewards
Combos 102
Retreat to Emeria + Haru, Hidden Talent + Zuran Orb
- Infinite lifegain triggers
- Infinite lifegain
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play a land. When the land enters, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending the land that entered. Activate Zuran Orb by sacrificing the earthbended land. Haru triggers, returning the land from your graveyard to the battlefield tapped. When the land enters, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending the land that entered. Resolve the Zuran Orb ability from step 4. Repeat from step 4.
Retreat to Emeria + Kodama of the East Tree + Selesnya Sanctuary
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Selesnya Sanctuary. When Selesnya Sanctuary enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield. When Selesnya Sanctuary enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Retreat to Emeria + Haru, Hidden Talent + Sylvan Safekeeper
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play a land. When the land enters, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending the land that entered. Activate Sylvan Safekeeper by sacrificing the earthbended land. Haru triggers, returning the land from your graveyard to the battlefield tapped. When the land enters, Retreat to Emeria triggers, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending the land that entered. Repeat from step 4. Resolve all Sylvan Safekeeper abilities.
Retreat to Emeria + Haru, Hidden Talent + Cabaretti Courtyard
- Infinite lifegain triggers
- Infinite lifegain
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Cabaretti Courtyard. When Cabaretti Courtyard enters, it and Retreat to Emeria trigger. Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending Cabaretti Courtyard. Resolve the Cabaretti Courtyard trigger from step 2, causing you to sacrifice it, search your library for an applicable land and put it onto the battlefield tapped, and gain 1 life. Haru triggers, returning Cabaretti Courtyard from your graveyard to the battlefield. Repeat from step 2.
Retreat to Emeria + Kodama of the East Tree + Gruul Turf
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Gruul Turf. When Gruul Turf enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Gruul Turf trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield. When Gruul Turf enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Retreat to Emeria + Haru, Hidden Talent + Brokers Hideout
- Infinite lifegain triggers
- Infinite lifegain
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Brokers Hideout. When Brokers Hideout enters, it and Retreat to Emeria trigger. Resolve the Retreat to Emeria trigger, creating a 1/1 Kor Ally creature token. When the Kor Ally enters, Haru triggers, earthbending Brokers Hideout. Resolve the Brokers Hideout trigger from step 2, causing you to sacrifice it, search your library for an applicable land and put it onto the battlefield tapped, and gain 1 life. Haru triggers, returning Brokers Hideout from your graveyard to the battlefield. Repeat from step 2.
Retreat to Emeria + Kodama of the East Tree + Boros Garrison
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Boros Garrison. When Boros Garrison enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Boros Garrison trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Boros Garrison from your hand onto the battlefield. When Boros Garrison enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Retreat to Emeria + Kodama of the East Tree + Simic Growth Chamber
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Simic Growth Chamber. When Simic Growth Chamber enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield. When Simic Growth Chamber enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Retreat to Emeria + Kodama of the East Tree + Azorius Chancery
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Azorius Chancery. When Azorius Chancery enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Azorius Chancery trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Azorius Chancery from your hand onto the battlefield. When Azorius Chancery enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Retreat to Emeria + Kodama of the East Tree + Golgari Rot Farm
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You are able to play a land this turn.
Steps
Play Golgari Rot Farm. When Golgari Rot Farm enters the battlefield, it, Retreat to Emeria, and Kodama of the East Tree trigger. Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand. Resolve the Retreat to Emeria trigger, creating a token. When the token enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield. When Golgari Rot Farm enters the battlefield, it and Retreat to Emeria trigger. Repeat from step 4.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ghave, Guru of SporesRetreat to Emeria makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
- Denethor, Ruling StewardRetreat to Emeria makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
- Zahur, Glory's PastRetreat to Emeria makes creature tokens and Zahur, Glory's Past sacrifices your creatures.
- Sokka, Tenacious TacticianRetreat to Emeria makes creature tokens, which Sokka, Tenacious Tactician can use because it rewards an Ally.
- Sokka and SukiRetreat to Emeria makes creature tokens, which Sokka and Suki can use because it rewards an Ally.
- Mondrak, Glory DominusRetreat to Emeria makes creature tokens and Mondrak, Glory Dominus doubles tokens.
- Ojer Taq, Deepest Foundation // Temple of CivilizationRetreat to Emeria makes creature tokens and Ojer Taq, Deepest Foundation // Temple of Civilization doubles tokens.
- Bard, King of DaleRetreat to Emeria makes creature tokens and Bard, King of Dale doubles tokens.
- Bartolomé del PresidioRetreat to Emeria makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
- Ayli, Eternal PilgrimRetreat to Emeria makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.