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King Macar, the Gold-Cursed

King Macar, the Gold-Cursed

Legendary Creature — Human Noble2/3$0.38

Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")

Legal in Commander

Is

Does

Combos 44

  • King Macar, the Gold-Cursed + Clock of Omens + Silverskin Armor

    • Near-infinite colored mana

    721 decks on Commander Spellbook

    How it works

    Before you start

    Silverskin Armor attached to Macar.

    Steps

    Activate Clock of Omens' ability, tapping Macar and Clock of Omens, untapping Macar. Macar triggers, exiling target creature and create a Gold token. Activate Clock of Omens' ability, tapping Macar and the Gold token, untapping Macar. Repeat from step 2.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Phenax, God of Deception + Freed from the Real

    • Near-infinite mill
    • Near-infinite self-mill

    Mana needed: 631 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to King Macar. King Macar does not have summoning sickness.

    Steps

    Activate King Macar by tapping it, causing a player to mill cards equal to King Macar's toughness. Activate Freed from the Real by paying {U}, untapping King Macar. King Macar triggers, exiling any opposing creature and creating a Gold token. Activate the Gold token by sacrificing it, adding {U}. Repeat.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Phenax, God of Deception + Pemmin's Aura

    • Near-infinite mill
    • Near-infinite self-mill

    Mana needed: 435 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to King Macar. King Macar does not have summoning sickness.

    Steps

    Activate King Macar by tapping it, causing a player to mill cards equal to King Macar's toughness. Activate Pemmin's Aura by paying {U}, untapping King Macar. King Macar triggers, exiling any opposing creature and creating a Gold token. Activate the Gold token by sacrificing it, adding {U}. Repeat.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Aura of Dominion

    • Exile all creatures opponents control
    • Exile any creature that enters under an opponents control
    • Lock

    Mana needed: 164 decks on Commander Spellbook

    How it works

    Before you start

    Aura of Dominion attached to King Macar.

    Steps

    Activate Aura of Dominion by paying {1} and tapping King Macar, untapping King Macar. King Macar triggers, exiling any opposing creature and creating a Gold token. Activate the Gold by sacrificing it, adding {1}. Repeat. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Relic of Legends + Freed from the Real

    • Exile all creatures opponents control
    • Exile any creature that enters under an opponents control
    • Lock

    122 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to King Macar.

    Steps

    Activate Relic of Legends' second ability by tapping King Macar, adding {U}. Activate Freed from the Real's second ability by paying {U}, untapping King Macar. King Macar triggers, exiling a creature an opponent controls and creating a Gold artifact token. Repeat as desired. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Freed from the Real + Paradise Mantle

    • Near-infinite colored mana
    • Near-infinite Gold tokens

    105 decks on Commander Spellbook

    How it works

    Steps

    Activate King Macar by tapping it, adding {U}. Activate Freed from the Real by paying {U}, untapping King Macar. King Macar triggers, allowing you to exile a creature and create a Gold token if you do so. Repeat.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Freed from the Real + Cryptolith Rite

    • Near-infinite colored mana
    • Near-infinite Gold tokens

    89 decks on Commander Spellbook

    How it works

    Steps

    Activate King Macar by tapping it, adding {U}. Activate Freed from the Real by paying {U}, untapping King Macar. King Macar triggers, allowing you to exile a creature and create a Gold token if you do so. Repeat.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Pemmin's Aura + Paradise Mantle

    • Near-infinite colored mana
    • Near-infinite Gold tokens

    65 decks on Commander Spellbook

    How it works

    Steps

    Activate King Macar by tapping it, adding {U}. Activate Pemmin's Aura by paying {U}, untapping King Macar. King Macar triggers, allowing you to exile a creature and create a Gold token if you do so. Repeat.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Relic of Legends + Pemmin's Aura

    • Exile all creatures opponents control
    • Exile any creature that enters under an opponents control
    • Lock

    45 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to King Macar.

    Steps

    Activate Relic of Legends' second ability by tapping King Macar, adding {U}. Activate Pemmin's Aura's first ability by paying {U}, untapping King Macar. King Macar triggers, exiling a creature an opponent controls and creating a Gold artifact token. Repeat as desired. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.

    Commander Spellbook ↗
  • King Macar, the Gold-Cursed + Pemmin's Aura + Cryptolith Rite

    • Near-infinite colored mana
    • Near-infinite Gold tokens

    34 decks on Commander Spellbook

    How it works

    Steps

    Activate King Macar by tapping it, adding {U}. Activate Pemmin's Aura by paying {U}, untapping King Macar. King Macar triggers, allowing you to exile a creature and create a Gold token if you do so. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Lo and Li, Twin TutorsKing Macar, the Gold-Cursed is a Noble, which Lo and Li, Twin Tutors can use.
  2. Jirina, Dauntless GeneralKing Macar, the Gold-Cursed is a Human, which Jirina, Dauntless General can use.
  3. General Kudro of DrannithKing Macar, the Gold-Cursed is a Human, which General Kudro of Drannith can use.
  4. Jirina KudroKing Macar, the Gold-Cursed is a Human, which Jirina Kudro can use.
  5. Jerren, Corrupted Bishop // Ormendahl, the CorrupterKing Macar, the Gold-Cursed is a Human, which Jerren, Corrupted Bishop // Ormendahl, the Corrupter can use.
  6. Silvar, Devourer of the FreeKing Macar, the Gold-Cursed is a Human, which Silvar, Devourer of the Free can use.
  7. Henry Wu, InGen GeneticistKing Macar, the Gold-Cursed is a Human, which Henry Wu, InGen Geneticist can use.
  8. Esika, God of the Tree // The Prismatic BridgeKing Macar, the Gold-Cursed is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  9. Jodah, the UnifierKing Macar, the Gold-Cursed is a Legendary permanent, which Jodah, the Unifier can use.
  10. Ratadrabik of UrborgKing Macar, the Gold-Cursed is a Legendary permanent, which Ratadrabik of Urborg can use.

View King Macar, the Gold-Cursed on Scryfall