
Lock and Load
Sorcery$0.59
Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Lyse HextLyse Hext reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Geist of Saint ThaliaGeist of Saint Thalia reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Urza, Lord ProtectorUrza, Lord Protector reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Gran-GranGran-Gran reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Magnus the RedMagnus the Red reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.
- Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Lock and Load can use because it rewards an Instant or sorcery.