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Mesmeric Orb

Mesmeric Orb

Artifact$16.55

Whenever a permanent becomes untapped, that permanent's controller mills a card.

colorlessLegal in Commander

Is

Does

Combos 25

  • Mesmeric Orb + Basalt Monolith

    • Infinite self-mill

    10,112 decks on Commander Spellbook

    How it works

    Steps

    Activate Basalt Monolith's first ability by tapping it, adding {3}. Activate Basalt Monolith's last ability by paying {3}, untapping it. Mesmeric Orb triggers, causing you to mill a card. Repeat.

    Commander Spellbook ↗
  • Mesmeric Orb + Aphetto Alchemist

    • Infinite self-mill

    1,920 decks on Commander Spellbook

    How it works

    Before you start

    Aphetto Alchemist does not have summoning sickness.

    Steps

    Activate Aphetto Alchemist by tapping it, untapping itself. When Aphetto Alchemist becomes untapped, Mesmeric Orb triggers, causing you to mill a card. Repeat.

    Commander Spellbook ↗
  • Mesmeric Orb + Seeker of Skybreak

    • Infinite self-mill

    758 decks on Commander Spellbook

    How it works

    Before you start

    Seeker of Skybreak does not have summoning sickness.

    Steps

    Tap Seeker, and respond to its ability by untapping itself. Orb triggers milling you for one. Repeat until you've milled yourself out.

    Commander Spellbook ↗
  • Mesmeric Orb + Araumi of the Dead Tide + Vizier of Tumbling Sands

    • Infinite self-mill

    Mana needed: 469 decks on Commander Spellbook

    How it works

    Before you start

    Araumi does not have summoning sickness. You have at least two opponents. You have at least one additional card in your graveyard for each opponent you have.

    Steps

    Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Vizier of Tumbling Sands encore until end of turn. Activate Vizier of Tumbling Sands' encore ability by paying {2}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have. Activate a Vizier of Tumbling Sands by tapping it, untapping a different Vizier of Tumbling Sands. Mesmeric Orb triggers, causing you to mill a card. Repeat from step 3.

    Commander Spellbook ↗
  • Mesmeric Orb + Underworld Breach + Frantic Search

    • Near-infinite looting
    • Near-infinite self-mill

    374 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three other cards in your graveyard. You control up to three lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to three lands by tapping them, adding at least {2}{U}. Cast Frantic Search for its escape cost by paying {2}{U} and exiling three other cards from your graveyard, causing you to loot twice and untap three lands. Mesmeric Orb triggers three times, causing you to mill three cards. Repeat.

    Commander Spellbook ↗
  • Mesmeric Orb + Araumi of the Dead Tide + Fatestitcher

    • Infinite self-mill

    Mana needed: 199 decks on Commander Spellbook

    How it works

    Before you start

    Araumi does not have summoning sickness. You have at least two opponents. You have at least one additional card in your graveyard for each opponent you have.

    Steps

    Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Fatestitcher encore until end of turn. Activate Fatestitcher's encore ability by paying {3}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have. Activate a Fatestitcher by tapping it, untapping a different Fatestitcher. Mesmeric Orb triggers, causing you to mill a card. Repeat from step 3.

    Commander Spellbook ↗
  • Mesmeric Orb + Horseshoe Crab + Paradise Mantle

    • Infinite self-mill

    125 decks on Commander Spellbook

    How it works

    Before you start

    Horseshoe Crab does not have summoning sickness. Paradise Mantle attached to Horseshoe Crab.

    Steps

    Activate Horseshoe Crab by tapping it, adding {U}. Activate Horseshoe Crab by paying {U}, untapping Horseshoe Crab. Mesmeric Orb triggers, causing you to mill a card. Repeat.

    Commander Spellbook ↗
  • Mesmeric Orb + Horseshoe Crab + Cryptolith Rite

    • Infinite self-mill

    88 decks on Commander Spellbook

    How it works

    Before you start

    Horseshoe Crab does not have summoning sickness.

    Steps

    Activate Horseshoe Crab by tapping it, adding {U}. Activate Horseshoe Crab by paying {U}, untapping Horseshoe Crab. Mesmeric Orb triggers, causing you to mill a card. Repeat.

    Commander Spellbook ↗
  • Mesmeric Orb + Araumi of the Dead Tide + Kelpie Guide

    • Infinite self-mill

    Mana needed: 84 decks on Commander Spellbook

    How it works

    Before you start

    Araumi does not have summoning sickness. You have at least two opponents. You have at least one additional card in your graveyard for each opponent you have.

    Steps

    Activate Araumi by tapping it and exiling cards from your graveyard equal to the number of opponent you have, giving Kelpie Guide encore until end of turn. Activate Kelpie Guide's encore ability by paying {2}{U} and exiling it, causing you to create a token copy of it with haste for each opponent you have. Activate a Kelpie Guide's first ability by tapping it, untapping a different Kelpie Guide. Mesmeric Orb triggers, causing you to mill a card. Repeat from step 3.

    Commander Spellbook ↗
  • Mesmeric Orb + Tidewater Minion

    • Infinite self-mill

    75 decks on Commander Spellbook

    How it works

    Before you start

    Tidewater Minion does not have summoning sickness.

    Steps

    Activate Tidewater Minion's last ability by tapping it, untapping itself. When Tidewater Minion becomes untapped, Mesmeric Orb triggers, causing you to mill a card. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Carnage, Crimson ChaosMesmeric Orb fills your graveyard, which Carnage, Crimson Chaos can use because it casts cards from your graveyard.
  2. Havi, the All-FatherMesmeric Orb fills your graveyard, which Havi, the All-Father can use because it counts cards in your graveyard.
  3. Sefris of the Hidden WaysMesmeric Orb fills your graveyard, which Sefris of the Hidden Ways can use because it counts cards in your graveyard.
  4. Oskar, Rubbish ReclaimerMesmeric Orb fills your graveyard, which Oskar, Rubbish Reclaimer can use because it casts cards from your graveyard.
  5. Karador, Ghost ChieftainMesmeric Orb fills your graveyard, which Karador, Ghost Chieftain can use because it casts cards from your graveyard.
  6. Hogaak, Arisen NecropolisMesmeric Orb fills your graveyard, which Hogaak, Arisen Necropolis can use because it casts cards from your graveyard.
  7. Teshar, Ancestor's ApostleMesmeric Orb fills your graveyard, which Teshar, Ancestor's Apostle can use because it reanimates creatures.
  8. Ayara, Widow of the Realm // Ayara, Furnace QueenMesmeric Orb fills your graveyard, which Ayara, Widow of the Realm // Ayara, Furnace Queen can use because it reanimates creatures.
  9. Shilgengar, Sire of FamineMesmeric Orb fills your graveyard, which Shilgengar, Sire of Famine can use because it reanimates creatures.
  10. Moira and TesharMesmeric Orb fills your graveyard, which Moira and Teshar can use because it reanimates creatures.

View Mesmeric Orb on Scryfall