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Mighty Mutanimals

Mighty Mutanimals

Creature — Mutant Rebel2/1$0.21

When this creature enters, create a 2/2 red Mutant creature token. Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control.

Legal in Commander

Is

Does

Rewards

Combos 29

  • Mighty Mutanimals + Basking Broodscale

    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana
    • Infinite creature tokens

    Mana needed: 629 decks on Commander Spellbook

    How it works

    Steps

    Cast Mighty Mutanimals by paying {2}{W}{W}. When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token. When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Basking Broodscale. Basking Broodscale triggers, creating a creature token. When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Basking Broodscale. Repeat from step 4.

    Commander Spellbook ↗
  • Mighty Mutanimals + Scurry Oak

    • Infinite +1/+1 counters on a creature
    • Infinite creature tokens

    Mana needed: 459 decks on Commander Spellbook

    How it works

    Steps

    Cast Mighty Mutanimals by paying {2}{W}{W}. When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token. When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Scurry Oak. Scurry Oak triggers, creating a creature token. When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Scurry Oak. Repeat from step 4.

    Commander Spellbook ↗
  • Mighty Mutanimals + Herd Baloth

    • Infinite +1/+1 counters on a creature
    • Infinite creature tokens

    Mana needed: 308 decks on Commander Spellbook

    How it works

    Steps

    Cast Mighty Mutanimals by paying {2}{W}{W}. When Mighty Mutanimals enters, its first ability triggers, creating a 2/2 Mutant creature token. When the Mutant enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Herd Baloth. Herd Baloth triggers, creating a creature token. When the creature token enters, Mighty Mutanimals' second ability triggers, putting a +1/+1 counter on Herd Baloth. Repeat from step 4.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    35 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Viscera Seer by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    32 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Ashnod's Altar by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite surveil

    28 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Umbral Collar Zealot by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    25 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Bartolomé del Presidio by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    21 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Carrion Feeder by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana

    19 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Phyrexian Altar by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Repeat.

    Commander Spellbook ↗
  • Mighty Mutanimals + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Woe Strider

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    18 decks on Commander Spellbook

    How it works

    Before you start

    You control another nontoken creature that doesn't have a -1/-1 counter on it and that has base toughness 2 or greater.

    Steps

    Activate Woe Strider by sacrificing another nontoken creature that doesn't have a -1/-1 counter on it. When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When the creature enters, Mighty Mutanimals triggers, putting a +1/+1 counter on the creature. Resolve the Woe Strider ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ghave, Guru of SporesMighty Mutanimals puts +1/+1 counters on your creatures, which Ghave, Guru of Spores can use.
  2. Ghost Council of OrzhovaMighty Mutanimals makes creature tokens and Ghost Council of Orzhova sacrifices your creatures.
  3. Byrke, Long Ear of the LawMighty Mutanimals puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  4. Vish Kal, Blood ArbiterMighty Mutanimals puts +1/+1 counters on your creatures, which Vish Kal, Blood Arbiter can use.
  5. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Mighty Mutanimals can use because it has an enter-the-battlefield trigger.
  6. Elesh Norn // The Argent EtchingsMighty Mutanimals makes creature tokens and Elesh Norn // The Argent Etchings sacrifices your creatures.
  7. Denethor, Ruling StewardMighty Mutanimals makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
  8. Zahur, Glory's PastMighty Mutanimals makes creature tokens and Zahur, Glory's Past sacrifices your creatures.
  9. Ensign Harry Kim, OperationsMighty Mutanimals puts +1/+1 counters on your creatures, which Ensign Harry Kim, Operations can use.
  10. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Mighty Mutanimals can use because it has an enter-the-battlefield trigger.

View Mighty Mutanimals on Scryfall