
Necroplasm
Creature — Ooze1/1$0.62
At the beginning of your upkeep, put a +1/+1 counter on this creature. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Legal in Commander
Is
Does
Rewards
Combos 4
Necroplasm + Tormod, the Desecrator + Sage of the Falls
- Infinite self-mill
- Near-infinite tapped creature tokens
Commander Spellbook ↗How it works
Before you start
You have a way to cause a non-Human creature to enter the battlefield under your control.
Steps
Cause a non-Human creature to enter the battlefield under your control. Sage of the Falls triggers, causing you to mill two cards, return Necroplasm from your graveyard to your hand, and discard Necroplasm. Tormod triggers, creating a tapped 2/2 Zombie creature token. Repeat from step 2.
Necroplasm + Sage of the Falls + Desecrated Tomb
- Infinite self-mill
- Near-infinite creature tokens
Commander Spellbook ↗How it works
Before you start
You have a way to cause a non-Human creature to enter the battlefield under your control.
Steps
Cause a non-Human creature to enter the battlefield under your control. Sage of the Falls triggers, causing you to mill two cards, return Necroplasm from your graveyard to your hand, and discard Necroplasm. Desecrated Tomb triggers, creating a 1/1 Bat creature token. Repeat from step 2.
Necroplasm + Thran Vigil + Benthic Biomancer
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Put a +1/+1 counter on Benthic Biomancer. Benthic Biomancer triggers, causing you to mill two cards and return Necroplasm from your graveyard to your hand, and then causing you to discard Necroplasm. Thran Vigil triggers, putting a +1/+1 counter on Benthic Biomancer. Repeat from step 2.
Necroplasm + Rhet-Tomb Mystic + New Perspectives
- Infinite self-mill
Commander Spellbook ↗How it works
Before you start
You have at least seven cards in hand.
Steps
Activate Necroplasm's cycling ability by paying {0} and discarding it, causing you to mill a number of cards and return Necroplasm from your graveyard to your hand due to its dredge ability. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Carnage, Crimson ChaosNecroplasm fills your graveyard, which Carnage, Crimson Chaos can use because it casts cards from your graveyard.
- Hogaak, Arisen NecropolisNecroplasm fills your graveyard, which Hogaak, Arisen Necropolis can use because it counts cards in your graveyard.
- Sefris of the Hidden WaysNecroplasm fills your graveyard, which Sefris of the Hidden Ways can use because it counts cards in your graveyard.
- Oskar, Rubbish ReclaimerNecroplasm fills your graveyard, which Oskar, Rubbish Reclaimer can use because it casts cards from your graveyard.
- Karador, Ghost ChieftainNecroplasm fills your graveyard, which Karador, Ghost Chieftain can use because it casts cards from your graveyard.
- Marchesa, the Black RoseNecroplasm fills your graveyard, which Marchesa, the Black Rose can use because it returns permanents from your graveyard.
- Kenrith, the Returned KingNecroplasm fills your graveyard, which Kenrith, the Returned King can use because it reanimates creatures.
- Betor, Ancestor's VoiceNecroplasm fills your graveyard, which Betor, Ancestor's Voice can use because it reanimates creatures.
- Sauron, Lord of the RingsNecroplasm fills your graveyard, which Sauron, Lord of the Rings can use because it reanimates creatures.
- Alesha, Who Laughs at FateNecroplasm fills your graveyard, which Alesha, Who Laughs at Fate can use because it reanimates creatures.