
Nightmares and Daydreams
Enchantment — Saga$0.20
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until your next turn, whenever you cast an instant or sorcery spell, target player mills cards equal to that spell's mana value. IV — Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Heliod, the Radiant Dawn // Heliod, the Warped EclipseHeliod, the Radiant Dawn // Heliod, the Warped Eclipse reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Bruvac the GrandiloquentNightmares and Daydreams mills opponents, which Bruvac the Grandiloquent can use.
- Zellix, Sanity FlayerNightmares and Daydreams mills opponents, which Zellix, Sanity Flayer can use.
- The Wise MothmanNightmares and Daydreams mills opponents, which The Wise Mothman can use.
- Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Lyse HextLyse Hext reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Thryx, the Sudden StormThryx, the Sudden Storm reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.
- Geist of Saint ThaliaGeist of Saint Thalia reduces your spell costs, which Nightmares and Daydreams can use because it rewards an Instant or sorcery.