
Ovinomancer
Creature — Human Wizard0/1$0.11
When this creature enters, sacrifice it unless you return three basic lands you control to their owner's hand. , Return this creature to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Legal in Commander
Is
Does
Rewards
Combos 2
Ovinomancer + Aluren + Concordant Crossroads
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Lock
Commander Spellbook ↗How it works
Before you start
There is at least one creature on the battlefield.
Steps
Cast Ovinomancer by paying {0}. Ovinomancer enters the battlefield, triggering its first ability. Holding priority, activate Ovinomancer's second ability by tapping it and returning it from the battlefield to your hand, destroying target creature and causing its controller to create a 0/1 Sheep creature token. Resolve the Ovinomancer trigger from step 2, choosing not to return any lands to your hand. Repeat. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Ovinomancer + Aluren + Akroma's Memorial
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Lock
Commander Spellbook ↗How it works
Before you start
There is at least one creature on the battlefield.
Steps
Cast Ovinomancer by paying {0}. Ovinomancer enters the battlefield, triggering its first ability. Holding priority, activate Ovinomancer's second ability by tapping it and returning it from the battlefield to your hand, destroying target creature and causing its controller to create a 0/1 Sheep creature token. Resolve the Ovinomancer trigger from step 2, choosing not to return any lands to your hand. Repeat. You may also repeat this loop whenever a creature enters the battlefield under an opponent's control.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Naban, Dean of IterationOvinomancer is a Wizard, which Naban, Dean of Iteration can use.
- Adrix and Nev, TwincastersOvinomancer makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
- Bard, King of DaleOvinomancer makes creature tokens and Bard, King of Dale doubles tokens.
- Donatello, the BrainsOvinomancer makes creature tokens and Donatello, the Brains doubles tokens.
- Grimgrin, Corpse-BornOvinomancer makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
- Kels, Fight FixerOvinomancer makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
- Aang and KataraOvinomancer taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Ovinomancer can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Ovinomancer can use because it has an enter-the-battlefield trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Ovinomancer can use because it has an enter-the-battlefield trigger.