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Prison Break

Prison Break

Sorcery$0.26

Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)

Legal in Commander

Is

Does

Rewards

Combos 32

  • Prison Break + Phyrexian Altar + Dualcaster Mage

    • Infinite colored mana

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Phyrexian Altar by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Goblin Bombardment + Dualcaster Mage

    • Infinite damage

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Goblin Bombardment by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Altar of Dementia + Dualcaster Mage

    • Infinite mill
    • Infinite self-mill

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Altar of Dementia by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Ashnod's Altar + Dualcaster Mage

    • Infinite colorless mana

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Ashnod's Altar by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Viscera Seer + Dualcaster Mage

    • Infinite death triggers
    • Infinite scry 1
    • Infinite magecraft triggers
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Viscera Seer by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Dualcaster Mage + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Carrion Feeder by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Blasting Station + Dualcaster Mage

    • Infinite damage

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it and Blasting Station trigger, with Dualcaster Mage targeting Prison Break. Resolve the Blasting Station trigger, untapping it. Holding priority, activate Blasting Station by tapping it and sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Ashnod's Altar + Naru Meha, Master Wizard

    • Infinite colorless mana

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Ashnod's Altar by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Viscera Seer + Naru Meha, Master Wizard

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite scry 1
    • Infinite magecraft triggers

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Viscera Seer by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗
  • Prison Break + Naru Meha, Master Wizard + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You have a creature card in your graveyard.

    Steps

    Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Carrion Feeder by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The Master of KeysThe Master of Keys fills your graveyard, which Prison Break can use because it casts cards from your graveyard.
  2. Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Prison Break can use.
  3. Dralnu, Lich LordDralnu, Lich Lord casts cards from your graveyard, which Prison Break can use.
  4. Mauhúr, Uruk-hai CaptainPrison Break puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
  5. Arna Kennerüd, SkycaptainPrison Break puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  6. Yawgmoth, Thran PhysicianYawgmoth, Thran Physician proliferates and Prison Break puts +1/+1 counters on your creatures.
  7. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Prison Break puts +1/+1 counters on your creatures.
  8. High Perfect MorcantHigh Perfect Morcant proliferates and Prison Break puts +1/+1 counters on your creatures.
  9. Agent Frank HorriganAgent Frank Horrigan proliferates and Prison Break puts +1/+1 counters on your creatures.
  10. Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates and Prison Break puts +1/+1 counters on your creatures.

View Prison Break on Scryfall