
Prison Break
Sorcery$0.26
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. Mayhem (You may cast this card from your graveyard for if you discarded it this turn. Timing rules still apply.)
Legal in Commander
Is
Does
Rewards
Combos 32
Prison Break + Phyrexian Altar + Dualcaster Mage
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Phyrexian Altar by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Goblin Bombardment + Dualcaster Mage
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Goblin Bombardment by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Altar of Dementia + Dualcaster Mage
- Infinite mill
- Infinite self-mill
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Altar of Dementia by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Ashnod's Altar + Dualcaster Mage
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Ashnod's Altar by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Viscera Seer + Dualcaster Mage
- Infinite death triggers
- Infinite scry 1
- Infinite magecraft triggers
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Viscera Seer by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Dualcaster Mage + Carrion Feeder
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it triggers, targeting Prison Break. Holding priority, activate Carrion Feeder by sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Blasting Station + Dualcaster Mage
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Dualcaster Mage by paying its mana cost. When Dualcaster Mage enters, it and Blasting Station trigger, with Dualcaster Mage targeting Prison Break. Resolve the Blasting Station trigger, untapping it. Holding priority, activate Blasting Station by tapping it and sacrificing Dualcaster Mage. Resolve the Dualcaster Mage trigger, copying Prison Break, with the copy targeting Dualcaster Mage Resolve the Prison Break copy, returning Dualcaster Mage from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Ashnod's Altar + Naru Meha, Master Wizard
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Ashnod's Altar by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Viscera Seer + Naru Meha, Master Wizard
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite scry 1
- Infinite magecraft triggers
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Viscera Seer by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.
Prison Break + Naru Meha, Master Wizard + Carrion Feeder
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
You have a creature card in your graveyard.
Steps
Cast Prison Break either from your hand by paying {4}{B} or from your graveyard for its mayhem cost by paying {3}{B}, targeting any applicable target. Holding priority, cast Naru Meha by paying its mana cost. When Naru Meha enters, it triggers, targeting Prison Break. Holding priority, activate Carrion Feeder by sacrificing Naru Meha. Resolve the Naru Meha trigger, copying Prison Break, with the copy targeting Naru Meha Resolve the Prison Break copy, returning Naru Meha from your graveyard to the battlefield. Repeat from step 3.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- The Master of KeysThe Master of Keys fills your graveyard, which Prison Break can use because it casts cards from your graveyard.
- Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Prison Break can use.
- Dralnu, Lich LordDralnu, Lich Lord casts cards from your graveyard, which Prison Break can use.
- Mauhúr, Uruk-hai CaptainPrison Break puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
- Arna Kennerüd, SkycaptainPrison Break puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
- Yawgmoth, Thran PhysicianYawgmoth, Thran Physician proliferates and Prison Break puts +1/+1 counters on your creatures.
- Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Prison Break puts +1/+1 counters on your creatures.
- High Perfect MorcantHigh Perfect Morcant proliferates and Prison Break puts +1/+1 counters on your creatures.
- Agent Frank HorriganAgent Frank Horrigan proliferates and Prison Break puts +1/+1 counters on your creatures.
- Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates and Prison Break puts +1/+1 counters on your creatures.