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Puppeteer Clique

Puppeteer Clique

Creature — Faerie Wizard3/2$0.26

Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Legal in Commander

Is

Does

Rewards

Combos 25

  • Puppeteer Clique + Fain, the Broker + Ashnod's Altar

    • Infinite colorless mana

    959 decks on Commander Spellbook

    How it works

    Before you start

    Puppeteer Clique does not have a -1/-1 counter on it. Fain does not have summoning sickness. An opponent has at least one creature card in their graveyard.

    Steps

    Activate Ashnod's Altar by sacrificing Puppeteer Clique, adding {C}{C}. Puppeteer Clique dies, triggering its persist ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Puppeteer Clique enters the battlefield, putting any creature card from an opponent's graveyard onto the battlefield under your control. Activate Fain's second ability by tapping it and removing the -1/-1 counter from Puppeteer Clique, creating a Treasure token. Activate the Treasure token by tapping and sacrificing it, adding {B}. Activate Ashnod's Altar by sacrificing the creature your opponent owns, adding {C}{C}. Activate Fain's fourth ability by paying {3}{B}, untapping it. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Spark Double + Altar of Dementia

    • Infinite mill

    Mana needed: 417 decks on Commander Spellbook

    How it works

    Steps

    Cast Spark Double, choosing to have it enter as a copy of Puppeteer Clique. Resolve its ETB trigger. Sacrifice it to Altar of Dementia targeting an opponent. Persist triggers, returning Spark Double with a -1/-1 counter, which is removed because of the +1/+1 counter that Spark Double enters with. Repeat to get every creature out of each opponent library and mill them all out.

    Commander Spellbook ↗
  • Puppeteer Clique + Ghave, Guru of Spores + Ashnod's Altar

    • Infinite colorless mana

    220 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard. Puppeteer Clique does not have a -1/-1 counter on it.

    Steps

    Activate Ashnod's Altar by sacrificing Puppeteer Clique, adding {C}{C}. Puppeteer Clique dies, triggering its persist ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Puppeteer Clique enters the battllefield, putting a creature card from an opponent's graveyard onto the battlefield under your control. Activate Ghave's second ability by paying {1} and sacrificing the creature your opponent owns, putting a +1/+1 counter on Puppeteer Clique. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Ghave, Guru of Spores + Phyrexian Altar

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    113 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard. Puppeteer Clique does not have a -1/-1 counter on it.

    Steps

    Activate Phyrexian Altar by sacrificing Puppeteer Clique, adding {1}. Puppeteer Clique dies, triggering its persist ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Puppeteer Clique enters the battllefield, putting a creature card from an opponent's graveyard onto the battlefield under your control. Activate Ghave's second ability by paying {1} and sacrificing the creature your opponent owns, putting a +1/+1 counter on Puppeteer Clique. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Quillspike + Phyrexian Altar

    • Infinite colored mana
    • Infinitely large creature until end of turn
    • Return all creature cards from each opponent's graveyard to the battlefield under your control

    92 decks on Commander Spellbook

    How it works

    Before you start

    Puppeteer Clique does not have a -1/-1 counter on it.

    Steps

    Activate Phyrexian Altar by sacrificing Puppeteer Clique, adding {B/G}. When Puppeteer Clique dies, its persist ability triggers, returning it to the battlefield from your graveyard with a -1/-1 counter on it. When Puppeteer Clique enters the battlefield, it triggers, putting target creature card from an opponent's graveyard onto the battlefield under your control. Activate Quillspike by paying {B/G} and removing the -1/-1 counter from Puppeteer Clique, giving Quillspike +3/+3 until end of turn. Repeat. You may also sacrifice the creature put under your control by Puppeteer Clique during each iteration to get infinite colored mana.

    Commander Spellbook ↗
  • Puppeteer Clique + Szarel, Genesis Shepherd + Viscera Seer

    • Infinite +1/+1 counters on creatures you control

    38 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard.

    Steps

    Activate Viscera Seer by sacrificing Puppeteer Clique. When Puppeteer Clique dies, its persist ability and Szarel trigger. Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it. When Puppeteer Clique enters, it triggers, putting a creature card from an opponent's graveyard onto the battlefield under your control. Resolve the Szarel trigger, putting a number of +1/+1 counters on another creature you control. Resolve the Viscera Seer ability from step 1. Activate Viscera Seer by sacrificing the creature returned in step 4. When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Szarel, Genesis Shepherd + Ashnod's Altar

    • Infinite colorless mana
    • Infinite +1/+1 counters on creatures you control

    35 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard.

    Steps

    Activate Ashnod's Altar by sacrificing Puppeteer Clique. When Puppeteer Clique dies, its persist ability and Szarel trigger. Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it. When Puppeteer Clique enters, it triggers, putting a creature card from an opponent's graveyard onto the battlefield under your control. Resolve the Szarel trigger, putting a number of +1/+1 counters on another creature you control. Activate Ashnod's Altar by sacrificing the creature returned in step 4. When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Szarel, Genesis Shepherd + Goblin Bombardment

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    33 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard.

    Steps

    Activate Goblin Bombardment by sacrificing Puppeteer Clique. When Puppeteer Clique dies, its persist ability and Szarel trigger. Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it. When Puppeteer Clique enters, it triggers, putting a creature card from an opponent's graveyard onto the battlefield under your control. Resolve the Szarel trigger, putting a number of +1/+1 counters on another creature you control. Resolve the Goblin Bombardment ability from step 1. Activate Goblin Bombardment by sacrificing the creature returned in step 4. When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique. Resolve the Goblin Bombardment ability. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Szarel, Genesis Shepherd + Umbral Collar Zealot

    • Infinite surveil
    • Infinite +1/+1 counters on creatures you control

    22 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard.

    Steps

    Activate Umbral Collar Zealot by sacrificing Puppeteer Clique. When Puppeteer Clique dies, its persist ability and Szarel trigger. Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it. When Puppeteer Clique enters, it triggers, putting a creature card from an opponent's graveyard onto the battlefield under your control. Resolve the Szarel trigger, putting a number of +1/+1 counters on another creature you control. Resolve the Umbral Collar Zealot ability from step 1. Activate Umbral Collar Zealot by sacrificing the creature returned in step 4. When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Puppeteer Clique + Szarel, Genesis Shepherd + Carrion Feeder

    • Infinite +1/+1 counters on creatures you control

    21 decks on Commander Spellbook

    How it works

    Before you start

    An opponent has a creature card in their graveyard.

    Steps

    Activate Carrion Feeder by sacrificing Puppeteer Clique. When Puppeteer Clique dies, its persist ability and Szarel trigger. Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it. When Puppeteer Clique enters, it triggers, putting a creature card from an opponent's graveyard onto the battlefield under your control. Resolve the Szarel trigger, putting a number of +1/+1 counters on another creature you control. Resolve the Carrion Feeder ability from step 1. Activate Carrion Feeder by sacrificing the creature returned in step 4. When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Nita, Forum ConciliatorPuppeteer Clique takes opponents' permanents, which Nita, Forum Conciliator can use.
  2. Tinybones, Bauble BurglarPuppeteer Clique takes opponents' permanents, which Tinybones, Bauble Burglar can use.
  3. Laughing Jasper FlintPuppeteer Clique takes opponents' permanents, which Laughing Jasper Flint can use.
  4. Tasha, the Witch QueenPuppeteer Clique takes opponents' permanents, which Tasha, the Witch Queen can use.
  5. Arvinox, the Mind FlailPuppeteer Clique takes opponents' permanents, which Arvinox, the Mind Flail can use.
  6. Don Andres, the RenegadePuppeteer Clique takes opponents' permanents, which Don Andres, the Renegade can use.
  7. Garland, Royal KidnapperPuppeteer Clique takes opponents' permanents, which Garland, Royal Kidnapper can use.
  8. Edea, Possessed SorceressPuppeteer Clique takes opponents' permanents, which Edea, Possessed Sorceress can use.
  9. Nathan Drake, Treasure HunterPuppeteer Clique takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
  10. NihiloorPuppeteer Clique takes opponents' permanents, which Nihiloor can use.

View Puppeteer Clique on Scryfall