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Radiant Solar

Radiant Solar

Creature — Angel3/6$8.08

Flying, lifelink Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) , Discard this card: Venture into the dungeon and you gain 3 life.

Legal in Commander

Is

Does

Rewards

Combos 3

  • Radiant Solar + Sefris of the Hidden Ways + Abdel Adrian, Gorion's Ward

    • Near-infinite lifeloss for all players
    • Near-infinite creature tokens

    Mana needed: 1,377 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two other nontoken creatures. You have the highest life total. You are currently venturing in "Tomb of Annihilation" in the "Veils of Fear" room.

    Steps

    Cast Abdel Adrian by paying its mana cost. When Abdel Adrian enters, it and Radiant Solar trigger. Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield and creating three 1/1 Soldier tokens. Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Abdel Adrian and each opponent to either sacrifice a creature, artifact or land or lose 2 life. Abdel Adrian leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield. Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times. Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation. Sefris' second ability triggers, returning Abdel Adrian from your graveyard to the battlefield. When Abdel Adrian enters, it and Radiant Solar trigger. Resolve the Abdel Adrian trigger, exiling Radiant Solar and two other nontoken creatures until Abdel Adrian leaves the battlefield. Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life. Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card. Repeat from step 4.

    Commander Spellbook ↗
  • Radiant Solar + Sefris of the Hidden Ways + Lumbering Battlement

    • Near-infinite lifeloss for all players

    Mana needed: 45 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two other nontoken creatures. You have the highest life total. You are currently venturing in "Tomb of Annihilation" in the "Veils of Fear" room.

    Steps

    Cast Lumbering Battlement by paying its mana cost. When Lumbering Battlement enters, it and Radiant Solar trigger. Resolve the Lumbering Battlement trigger, exiling Radiant Solar and two other nontoken creatures until Lumbering Battlement leaves the battlefield. Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Lumbering Battlement and each opponent to either sacrifice a creature, artifact or land or lose 2 life. Lumbering Battlement leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield. Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times. Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation. Sefris' second ability triggers, returning Lumbering Battlement from your graveyard to the battlefield. When Lumbering Battlement enters, it and Radiant Solar trigger. Resolve the Lumbering Battlement trigger, exiling Radiant Solar and two other nontoken creatures until Lumbering Battlement leaves the battlefield. Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life. Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card. Repeat from step 4.

    Commander Spellbook ↗
  • Radiant Solar + Sefris of the Hidden Ways + Lagrella, the Magpie

    • Near-infinite lifeloss for all players

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two other nontoken creatures. You have the highest life total. You are currently venturing in "Tomb of Annihilation" in the "Veils of Fear" room.

    Steps

    Cast Lagrella by paying its mana cost. When Lagrella enters, it and Radiant Solar trigger. Resolve the Lagrella trigger, exiling Radiant Solar and two other nontoken creatures until Lagrella leaves the battlefield. Resolve the Radiant Solar trigger, venturing into the "Sandfall Cell" room, causing you to sacrifice Lagrella and each opponent to either sacrifice a creature, artifact or land or lose 2 life. Lagrella leaves the battlefield, returning Radiant Solar and the two other nontoken creatures from exile to the battlefield. Radiant Solar and the two creatures enter the battlefield, triggering Radiant Solar three times. Resolve the first Radiant Solar trigger, venturing into the "Cradle of the Death God" room, creating a 4/4 The Atropal legendary creature token, and completing Tomb of Annihilation. Sefris' second ability triggers, returning Lagrella from your graveyard to the battlefield. When Lagrella enters, it and Radiant Solar trigger. Resolve the Lagrella trigger, exiling Radiant Solar and two other nontoken creatures until Lagrella leaves the battlefield. Resolve the Radiant Solar trigger, venturing into the "Trapped Entry" room of the Tomb of Annihilation, causing each player to lose 1 life. Resolve the second Radiant Solar trigger from step 6, venturing into the "Veils of Fear" room, causing each player to lose 2 life unless they discard a card. Repeat from step 4.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Lyra, Archangel of DawnRadiant Solar gains you life, which Lyra, Archangel of Dawn can use.
  2. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  3. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  6. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.
  10. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Radiant Solar can use because it has an enter-the-battlefield trigger.

View Radiant Solar on Scryfall