
Ready // Willing
Instant // Instant$0.25
Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Legal in Commander
Is
Does
Combos 2
Ready // Willing + Kitsa, Otterball Elite
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Kitsa does not have summoning sickness. Kitsa has power 2 or greater. Creatures you control can tap to produce at least {2}.
Steps
Cast Ready by paying {1}{G}{W}. Kitsa's prowess ability triggers, giving it +1/+1 until end of turn. Holding priority, activate any number of creatures by tapping them, adding at least {2}. Activate Kitsa's second ability by paying {2} and tapping it, copying Ready. Resolve the copy of Ready, untapping all creatures you control. Repeat from step 3.
Ready // Willing + Elite Arcanist
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Ready // Willing exiled by Elite Arcanist. Creatures you control can tap to produce at least {6}.
Steps
Activate any number of creatures by tapping it, adding at least {6}. Activate Elite Arcanist by paying {6} and tapping it, copying Ready // Willing and casting Ready without paying its mana cost. Resolve the copy of Ready, untapping all creatures you control. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Bilbo, Birthday CelebrantReady // Willing gains you life, which Bilbo, Birthday Celebrant can use.
- Betor, Ancestor's VoiceReady // Willing gains you life, which Betor, Ancestor's Voice can use.