
Rune of Might
Enchantment — Aura Rune$0.25
Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Rune of Might can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Rune of Might can use because it has an enter-the-battlefield trigger.
- Moritte of the FrostMoritte of the Frost copies creatures, which Rune of Might can use because it has an enter-the-battlefield trigger.
- The MimeoplasmThe Mimeoplasm copies creatures, which Rune of Might can use because it has an enter-the-battlefield trigger.
- The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Rune of Might can use because it has an enter-the-battlefield trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Rune of Might can use because it has an enter-the-battlefield trigger.
- Calix, Guided by FateRune of Might is an Aura, which Calix, Guided by Fate can use.
- Estrid, the MaskedRune of Might is an Aura, which Estrid, the Masked can use.
- Danitha, New Benalia's LightRune of Might is an Aura, which Danitha, New Benalia's Light can use.
- Chishiro, the Shattered BladeRune of Might is an Aura, which Chishiro, the Shattered Blade can use.