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Calix, Guided by Fate

Calix, Guided by Fate

Legendary Enchantment Creature — Human Druid2/2$10.65

Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

Legal in Commander

Is

Does

Rewards

Combos 5

  • Calix, Guided by Fate + Three Blind Mice + Doubling Season

    • Infinite copies of tokens you control
    • Infinite creature tokens
    • Infinite copies of a specific enchantment
    • Infinite +1/+1 counters on creatures you control

    2,177 decks on Commander Spellbook

    How it works

    Before you start

    Calix does not have summoning sickness and cannot be blocked by an opponent.

    Steps

    Deal combat damage to an opponent using Calix. Calix's second ability triggers, creating two token copies of Three Blind Mice. The Three Blind Mice tokens enter the battlefield with two lore counters on them due to Doubling Season, triggering their first and second chapter abilities, as well as Calix's first ability twice. Resolve both Calix triggers, putting two +1/+1 counters on a creature you control. Resolve the first Three Blind Mice triggers, creating four 1/1 Mouse creature tokens. Resolve the next Three Blind Mice trigger, creating two token copies of a Three Blind Mice token. Repeat from step 3. Once you have infinite Three Blind Mice triggers, you may use them to copy any token(s) you control.

    Commander Spellbook ↗
  • Calix, Guided by Fate + Three Blind Mice + Barbara Wright

    • Infinite copies of a specific enchantment

    816 decks on Commander Spellbook

    How it works

    Steps

    Deal combat damage to an opponent using Calix. Calix triggers, creating a token copy of Three Blind Mice. The Three Blind Mice token enter the battlefield with two lore counters on them due to its read-ahead ability, creating a token copy of the Three Blind Mice token. Repeat step 3.

    Commander Spellbook ↗
  • Calix, Guided by Fate + Three Blind Mice + Vorinclex, Monstrous Raider

    • Infinite creature tokens
    • Infinite copies of a specific enchantment
    • Infinite +1/+1 counters on creatures you control

    75 decks on Commander Spellbook

    How it works

    Before you start

    Calix does not have summoning sickness and cannot be blocked by an opponent.

    Steps

    Deal combat damage to an opponent using Calix. Calix's second ability triggers, creating a token copy of Three Blind Mice. The Three Blind Mice token enters the battlefield with two lore counters on it due to Vorinclex, triggering its first and second chapter abilities, as well as Calix's first ability. Resolve the Calix trigger, putting a +1/+1 counter on a creature you control. Resolve the first Three Blind Mice trigger, creating a 1/1 Mouse creature token. Resolve the next Three Blind Mice trigger, creating a token copy of the Three Blind Mice token. Repeat from step 3.

    Commander Spellbook ↗
  • Calix, Guided by Fate + Scurry Oak + Enchanted Evening

    • Infinite +1/+1 counters on a creature
    • Infinite creature tokens

    8 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause a permanent to enter the battlefield under your control.

    Steps

    Cause a permanent to enter the battlefield under your control. Calix's first ability triggers, putting a +1/+1 counter on Scurry Oak. Scurry Oak triggers, creating a 1/1 Squirrel creature token that is also an enchantment due to Enchanted Evening. Repeat from step 2.

    Commander Spellbook ↗
  • Calix, Guided by Fate + Herd Baloth + Enchanted Evening

    • Infinite creature tokens
    • Infinite +1/+1 counters on a creature

    4 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cause a permanent to enter the battlefield under your control.

    Steps

    Cause a permanent to enter the battlefield under your control. Calix's first ability triggers, putting a +1/+1 counter on Herd Baloth. Herd Baloth triggers, creating a 4/4 Beast creature token that is also an enchantment due to Enchanted Evening. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawCalix, Guided by Fate puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Miles Morales // Ultimate Spider-ManCalix, Guided by Fate puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Calix, Guided by Fate can use because it has an enter-the-battlefield trigger.
  4. Aragorn, Hornburg HeroCalix, Guided by Fate puts +1/+1 counters on your creatures and Aragorn, Hornburg Hero doubles counters.
  5. Bright-Palm, Soul AwakenerCalix, Guided by Fate puts +1/+1 counters on your creatures and Bright-Palm, Soul Awakener doubles counters.
  6. Caradora, Heart of AlacriaCalix, Guided by Fate puts +1/+1 counters on your creatures and Caradora, Heart of Alacria doubles counters.
  7. The ThingCalix, Guided by Fate puts +1/+1 counters on your creatures and The Thing doubles counters.
  8. She-Hulk, Attorney-at-LawCalix, Guided by Fate puts +1/+1 counters on your creatures and She-Hulk, Attorney-at-Law doubles counters.
  9. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Calix, Guided by Fate puts +1/+1 counters on your creatures.
  10. Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Calix, Guided by Fate puts +1/+1 counters on your creatures.

View Calix, Guided by Fate on Scryfall