leylines
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Scale Up

Scale Up

Sorcery$0.35

Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Legal in Commander

Is

Combos 19

  • Scale Up + Tifa Lockhart + Evolving Wilds

    • Target opponent loses the game

    Mana needed: 5,072 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Evolving Wilds. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Evolving Wilds. When Evolving Wilds enters, Tifa triggers, doubling its power until end of turn. Activate Evolving Wilds by tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Terramorphic Expanse

    • Target opponent loses the game

    Mana needed: 4,965 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Terramorphic Expanse. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Terramorphic Expanse. When Terramorphic Expanse enters, Tifa triggers, doubling its power until end of turn. Activate Terramorphic Expanse by tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Fabled Passage

    • Target opponent loses the game

    Mana needed: 4,361 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Fabled Passage. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Fabled Passage. When Fabled Passage enters, Tifa triggers, doubling its power until end of turn. Activate Fabled Passage by tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Cabaretti Courtyard

    • Target opponent loses the game

    Mana needed: 4,171 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Cabaretti Courtyard. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Cabaretti Courtyard. When Cabaretti Courtyard enters, it and Tifa trigger. Resolve the Tifa trigger, doubling its power until end of turn. Resolve the Cabaretti Courtyard trigger, causing you to sacrifice it and search your library for an applicable land and put it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Riveteers Overlook

    • Target opponent loses the game

    Mana needed: 4,092 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Riveteers Overlook. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Riveteers Overlook. When Riveteers Overlook enters, it and Tifa trigger. Resolve the Tifa trigger, doubling its power until end of turn. Resolve the Riveteers Overlook trigger, causing you to sacrifice it and search your library for an applicable land and put it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Brokers Hideout

    • Target opponent loses the game

    Mana needed: 3,957 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Brokers Hideout. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Brokers Hideout. When Brokers Hideout enters, it and Tifa trigger. Resolve the Tifa trigger, doubling its power until end of turn. Resolve the Brokers Hideout trigger, causing you to sacrifice it and search your library for an applicable land and put it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Escape Tunnel

    • Target opponent loses the game

    Mana needed: 3,497 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Escape Tunnel. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Escape Tunnel. When Escape Tunnel enters, Tifa triggers, doubling its power until end of turn. Activate Escape Tunnel by tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Windswept Heath

    • Target opponent loses the game

    Mana needed: 3,147 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Windswept Heath. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Windswept Heath. When Windswept Heath enters, Tifa triggers, doubling its power until end of turn. Activate Windswept Heath by paying 1 life, tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Wooded Foothills

    • Target opponent loses the game

    Mana needed: 3,022 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Wooded Foothills. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Wooded Foothills. When Wooded Foothills enters, Tifa triggers, doubling its power until end of turn. Activate Wooded Foothills by paying 1 life, tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗
  • Scale Up + Tifa Lockhart + Verdant Catacombs

    • Target opponent loses the game

    Mana needed: 2,862 decks on Commander Spellbook

    How it works

    Before you start

    You can play a land this turn. There is a land in your library that is fetchable by Verdant Catacombs. An opponent cannot block Tifa.

    Steps

    Cast Scale Up by paying {G}, targeting Tifa. Play Verdant Catacombs. When Verdant Catacombs enters, Tifa triggers, doubling its power until end of turn. Activate Verdant Catacombs by paying 1 life, tapping and sacrificing it, searching your library for an applicable land and putting it onto the battlefield. When the land enters, Tifa triggers, doubling its power until end of turn Deal combat damage to an opponent using Tifa. That opponent loses the game due to being dealt 21 or more combat damage by your commander.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aeve, Progenitor OozeScale Up is an Instant or sorcery, which Aeve, Progenitor Ooze can use.
  2. Storm, Force of NatureScale Up is an Instant or sorcery, which Storm, Force of Nature can use.
  3. Kalamax, the StormsireScale Up is an Instant or sorcery, which Kalamax, the Stormsire can use.
  4. Riku of Two ReflectionsScale Up is an Instant or sorcery, which Riku of Two Reflections can use.
  5. Wort, the RaidmotherScale Up is an Instant or sorcery, which Wort, the Raidmother can use.
  6. Ivy, Gleeful SpellthiefIvy, Gleeful Spellthief copies your spells and Scale Up is an Instant or sorcery.
  7. Magus Lucea KaneMagus Lucea Kane copies your spells and Scale Up is an Instant or sorcery.
  8. Gandalf, Westward VoyagerGandalf, Westward Voyager copies your spells and Scale Up is an Instant or sorcery.
  9. Verazol, the Split CurrentVerazol, the Split Current copies your spells and Scale Up is an Instant or sorcery.

View Scale Up on Scryfall