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Sedgemoor Witch

Sedgemoor Witch

Creature — Human Warlock3/2$2.38

Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 6

  • Sedgemoor Witch + Chain of Smog

    • Infinite creature tokens

    Mana needed: 9,747 decks on Commander Spellbook

    How it works

    Steps

    Cast Chain of Smog by paying {1}{B}, targeting yourself. Sedgemoor Witch triggers, causing you to create a 1/1 Pest creature token. Resolve Chain of Smog, discarding two cards and choosing to copy it, targeting yourself with the copy. Repeat from step 2.

    Commander Spellbook ↗
  • Sedgemoor Witch + Fury Storm

    • Infinite creature tokens

    Mana needed: 2,668 decks on Commander Spellbook

    How it works

    Before you start

    You have cast your commander from your command zone this game. An additional instant or sorcery in hand with the mana to cast it, or an opponent has cast an as of yet unresolved instant or sorcery spell.

    Steps

    Cast your additional instant or sorcery spell, or wait for an opponent to cast one. Sedgemoor Witch triggers, creating a Pest creature token. Cast Fury Storm targeting the instant or sorcery spell. Sedgemoor Witch triggers, creating a Pest creature token. Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target. Sedgemoor Witch triggers for each copy, creating a Pest creature token each time. Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target. Sedgemoor Witch triggers, creating a Pest creature token. Repeat from step 7.

    Commander Spellbook ↗
  • Sedgemoor Witch + Chain of Acid

    • Infinite creature tokens

    Mana needed: 348 decks on Commander Spellbook

    How it works

    Before you start

    You control an indestructible non-creature permanent.

    Steps

    Cast Chain of Acid by paying {3}{G}, targeting any indestructible non-creature permanent you control. Sedgemoor Witch triggers, causing you to create a 1/1 Pest creature token. Resolve Chain of Acid, failing to destroy the indestructible permanent and choosing to copy Chain of Acid, targeting the indestructible permanent with the copy. Repeat from step 2.

    Commander Spellbook ↗
  • Sedgemoor Witch + Intruder Alarm + Harmonized Trio // Brainstorm

    • Infinite card draw
    • Near-infinite creature tokens
    • Near-infinite untap of all creatures

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature that can tap to produce at least {U}. You control two untapped creatures excluding the mana-producing creature and Harmonized Trio.

    Steps

    Activate a creature by tapping it, adding at least {U}. Activate Harmonized Trio by tapping it and two other creatures you control, causing it to become prepared. Cast a copy of Brainstorm by paying {U}. Sedgemoor Witch triggers, creating a creature token. When the creature token enters, Intruder Alarm triggers, untapping all creatures. Resolve Brainstorm, causing you to draw three cards and put two cards from your hand onto the top of your library. Repeat.

    Commander Spellbook ↗
  • Sedgemoor Witch + Spellbinding Soprano + Sprout Swarm

    • Infinite tapped creature tokens

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three opponents. You control at least two untapped creatures, one of which must be green.

    Steps

    Activate Spellbinding Soprano's encore ability by paying {3}{R} and exiling it from your graveyard, creating a token copy of it with haste for each opponent you have. Declare each Spellbinding Soprano token as an attacker. Each Spellbinding Soprano token triggers, causing instant and sorcery spells you cast this turn to cost {1} less to cast for each Spellbinding Soprano token. Cast Sprout Swarm with buyback by tapping a green creature and any other creature you control. Sedgemoor Witch triggers, creating a 1/1 Pest creature token. Resolve Sprout Swarm, creating a 1/1 Saproling creature token and returning Sprout Swarm to your hand. Repeat from step 4.

    Commander Spellbook ↗
  • Sedgemoor Witch + Dual Casting + Intruder Alarm

    • Infinite copies of instant or sorcery spells you cast
    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    0 decks on Commander Spellbook

    How it works

    Before you start

    Dual Casting attached to a creature without summoning sickness. You have an instant or sorcery card in hand with enough mana to cast it. Creatures you control can tap to produce at least {R}.

    Steps

    Cast any instant or sorcery by paying its mana cost. Sedgemoor Witch triggers, creating a 1/1 Pest creature token. The Pest enters the battlefield, triggering Intruder Alarm, untapping all creatures. Activate all mana-producing creatures you control by tapping them, adding at least {R}. Activate the creature with Dual Casting attached by paying {R} and tapping it, copying the instant or sorcery spell you cast. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Dina, Soul SteeperSedgemoor Witch gains you life, which Dina, Soul Steeper can use.
  2. Jerren, Corrupted Bishop // Ormendahl, the CorrupterSedgemoor Witch is a Human, which Jerren, Corrupted Bishop // Ormendahl, the Corrupter can use.
  3. Chatterfang, Squirrel GeneralSedgemoor Witch makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  4. Blech, Loafing PestSedgemoor Witch gains you life, which Blech, Loafing Pest can use.
  5. Ghave, Guru of SporesSedgemoor Witch makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  6. Yahenni, Undying PartisanSedgemoor Witch makes creature tokens and Yahenni, Undying Partisan sacrifices your creatures.
  7. Bartolomé del PresidioSedgemoor Witch makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  8. Erebos, Bleak-HeartedSedgemoor Witch makes creature tokens and Erebos, Bleak-Hearted sacrifices your creatures.
  9. Ayli, Eternal PilgrimSedgemoor Witch makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.
  10. Grimgrin, Corpse-BornSedgemoor Witch makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.

View Sedgemoor Witch on Scryfall