leylines
My decksNew deck
Slimefoot, the Stowaway

Slimefoot, the Stowaway

Legendary Creature — Fungus2/3$0.23

Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. : Create a 1/1 green Saproling creature token.

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 13

  • Slimefoot, the Stowaway + Ashnod's Altar + Doubling Season

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 7,208 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing both Saproling tokens, adding {C}{C}{C}{C}. Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Ashnod's Altar + Parallel Lives

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 6,490 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing both Saproling tokens, adding {C}{C}{C}{C}. Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Chatterfang, Squirrel General + Ashnod's Altar

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 4,189 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating a 1/1 Saproling and a 1/1 Squirrel creature token. Activate Ashnod's Altar twice by sacrificing the Saproling and Squirrel, adding {C}{C}{C}{C}. The Saproling dies, triggering Slimefoot, dealing 1 damage to each opponent and causing you to gain 1 life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Ashnod's Altar + Anointed Procession

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 1,585 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing both Saproling tokens, adding {C}{C}{C}{C}. Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Ashnod's Altar + Mondrak, Glory Dominus

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 1,255 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing both Saproling tokens, adding {C}{C}{C}{C}. Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Ashnod's Altar + Illusionist's Bracers

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 902 decks on Commander Spellbook

    How it works

    Before you start

    Illusionist's Bracers attached to Slimefoot.

    Steps

    Activate Slimefoot by paying {4}. Illusionist's Bracers triggers, copying Slimefoot's ability. Resolve both Slimefoot abilities, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing both Saproling tokens, adding {C}{C}{C}{C}. Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Ojer Taq, Deepest Foundation // Temple of Civilization + Ashnod's Altar

    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 588 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating three 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing two Saproling tokens, adding {C}{C}{C}{C}. When the Saprolings die, Slimefoot triggers twice, dealing 2 damage to each opponent and causing you to gain 2 life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Adrix and Nev, Twincasters + Ashnod's Altar

    • Infinite damage
    • Infinite lifegain
    • Infinite lifegain triggers

    Mana needed: 98 decks on Commander Spellbook

    How it works

    Steps

    Activate Slimefoot by paying {4}, creating two 1/1 Saproling creature tokens. Activate Ashnod's Altar twice by sacrificing the Saprolings, adding {C}{C}{C}{C}. The Saproling dies, triggering Slimefoot twice, dealing 2 damage to each opponent and causing you to gain two life. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Beifong's Bounty Hunters + Ashnod's Altar

    • Infinite damage
    • Infinite lifegain triggers
    • Infinite lifegain

    Mana needed: 59 decks on Commander Spellbook

    How it works

    Before you start

    You control a land.

    Steps

    Activate Slimefoot by paying {4}, creating a 1/1 Saproling creature token. Activate Ashnod's Altar by sacrificing a Saproling, adding {C}{C}. When the Saproling dies, Beifong's Bounty Hunters and Slimefoot trigger. Resolve the Beifong's Bounty Hunters trigger, earthbending a land you control. Resolve the Slimefoot trigger, dealing 1 damage to each opponent and causing you to gain 1 life. Activate Ashnod's Altar by sacrificing the earthbent land, adding {C}{C}. When the land dies, Beifong's Bounty Hunters triggers, returning the land from your graveyard to the battlefield tapped. Repeat.

    Commander Spellbook ↗
  • Slimefoot, the Stowaway + Mana Echoes

    • Infinite colorless mana
    • Infinite creature tokens

    Mana needed: 35 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three Saprolings.

    Steps

    Activate Slimefoot by paying {4}, creating a 1/1 Saproling creature token. The Saproling enters the battlefield, triggering Mana Echoes, adding at least {C}{C}{C}{C}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Dina, Soul SteeperSlimefoot, the Stowaway gains you life, which Dina, Soul Steeper can use.
  2. Ghave, Guru of SporesSlimefoot, the Stowaway makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  3. Chatterfang, Squirrel GeneralSlimefoot, the Stowaway makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  4. Nemata, Primeval WardenSlimefoot, the Stowaway makes creature tokens and Nemata, Primeval Warden sacrifices your creatures.
  5. Slimefoot and SqueeSlimefoot, the Stowaway makes creature tokens and Slimefoot and Squee sacrifices your creatures.
  6. Prossh, Skyraider of KherSlimefoot, the Stowaway makes creature tokens and Prossh, Skyraider of Kher sacrifices your creatures.
  7. Shattergang BrothersSlimefoot, the Stowaway makes creature tokens and Shattergang Brothers sacrifices your creatures.
  8. Old Man WillowSlimefoot, the Stowaway makes creature tokens and Old Man Willow sacrifices your creatures.
  9. Indoraptor, the Perfect HybridSlimefoot, the Stowaway damages opponents, which Indoraptor, the Perfect Hybrid can use.
  10. Varolz, the Scar-StripedSlimefoot, the Stowaway makes creature tokens and Varolz, the Scar-Striped sacrifices your creatures.

View Slimefoot, the Stowaway on Scryfall