
South Pole Voyager
Creature — Human Scout Ally2/2$0.32
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Katara, the FearlessKatara, the Fearless is an Ally, which South Pole Voyager can use.
- Sokka, Tenacious TacticianSokka, Tenacious Tactician makes creature tokens, which South Pole Voyager can use because it rewards an Ally.
- Sokka and SukiSokka and Suki makes creature tokens, which South Pole Voyager can use because it rewards an Ally.
- Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which South Pole Voyager can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which South Pole Voyager can use because it has an enter-the-battlefield trigger.