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Spire Patrol

Spire Patrol

Creature — Human Soldier3/2$0.21

Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  2. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  3. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  4. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  5. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  6. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  7. Chief Kyle, Transporter TechChief Kyle, Transporter Tech blinks / re-enters your creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  8. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  9. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Spire Patrol can use because it has an enter-the-battlefield trigger.
  10. Éowyn, ShieldmaidenSpire Patrol is a Human, which Éowyn, Shieldmaiden can use.

View Spire Patrol on Scryfall