
Spirit Loop
Enchantment — Aura$7.38
Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Legal in Commander
Is
Does
Combos 1
Spirit Loop + Mycosynth Lattice + Krark-Clan Ironworks
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Activate Krark-Clan Ironworks by sacrificing Spirit Loop, adding {2}. Spirit Loop's second ability triggers, returning itself to your hand from your graveyard. Cast Spirit Loop by paying {2}, attaching it to a creature you control. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Heliod, Sun-CrownedSpirit Loop gains you life, which Heliod, Sun-Crowned can use.
- Haliya, Guided by LightSpirit Loop gains you life, which Haliya, Guided by Light can use.
- The GafferSpirit Loop gains you life, which The Gaffer can use.
- Aerith GainsboroughSpirit Loop gains you life, which Aerith Gainsborough can use.
- Celestine, the Living SaintSpirit Loop gains you life, which Celestine, the Living Saint can use.
- Lathiel, the Bounteous DawnSpirit Loop gains you life, which Lathiel, the Bounteous Dawn can use.
- Treebeard, Gracious HostSpirit Loop gains you life, which Treebeard, Gracious Host can use.
- Astarion, the DecadentSpirit Loop gains you life, which Astarion, the Decadent can use.
- Karlov of the Ghost CouncilSpirit Loop gains you life, which Karlov of the Ghost Council can use.
- Sorin of House Markov // Sorin, Ravenous NeonateSpirit Loop gains you life, which Sorin of House Markov // Sorin, Ravenous Neonate can use.