
Strength-Testing Hammer
Artifact — Equipment$0.74
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip
colorlessLegal in Commander
Is
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Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Godo, Bandit WarlordGodo, Bandit Warlord has extra combat phases, which Strength-Testing Hammer can use because it has an attack trigger.
- Isshin, Two Heavens as OneIsshin, Two Heavens as One copies your triggered abilities, which Strength-Testing Hammer can use because it has an attack trigger.
- Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Strength-Testing Hammer can use because it has an attack trigger.
- Felix Five-BootsFelix Five-Boots copies your triggered abilities, which Strength-Testing Hammer can use because it has an attack trigger.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Strength-Testing Hammer can use because it has an attack trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Strength-Testing Hammer can use because it has an attack trigger.
- Aurelia, the WarleaderAurelia, the Warleader has extra combat phases, which Strength-Testing Hammer can use because it has an attack trigger.
- Moraug, Fury of AkoumMoraug, Fury of Akoum has extra combat phases, which Strength-Testing Hammer can use because it has an attack trigger.
- Karlach, Fury of AvernusKarlach, Fury of Avernus has extra combat phases, which Strength-Testing Hammer can use because it has an attack trigger.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Strength-Testing Hammer can use because it has an attack trigger.