
Summon: Knights of Round
Enchantment Creature — Saga Knight3/3$13.74
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible
Legal in Commander
Is
Does
Combos 2
Summon: Knights of Round + Barbara Wright + Myojin of Cryptic Dreams
- Infinitely large creatures you control until end of turn
- Infinite copies of permanent spells you control
Commander Spellbook ↗How it works
Steps
Cast Summon: Knights of Round by paying {6}{W}{W}. Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying Summon: Knights of Round three times. Resolve a copy of the Summon: Knights of Round spell, choosing to have it enter with five lore counters on it due to its read-ahead ability. The Summon: Knights of Round token's fifth chapter ability triggers, causing creatures you control to get +2/+2 until end of turn and putting an indestructible counter on each of them, and then causing you to sacrifice the Summon: Knights of Round token. Repeat from step 2.
Summon: Knights of Round + Barbara Wright + Myojin of Grim Betrayal
- Infinitely large creatures you control until end of turn
Commander Spellbook ↗How it works
Steps
Activate Myojin of Cryptic Dreams by removing an indestructible counter from it, putting Summon: Knights of Round from your graveyard onto the battlefield, and choosing to have it enter with five lore counters on it due to its read-ahead ability. The Summon: Knights of Round token's fifth chapter ability triggers, causing creatures you control to get +2/+2 until end of turn and putting an indestructible counter on each of them, and then causing you to sacrifice the Summon: Knights of Round token. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ghave, Guru of SporesSummon: Knights of Round makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
- Mondrak, Glory DominusSummon: Knights of Round makes creature tokens and Mondrak, Glory Dominus doubles tokens.
- Ojer Taq, Deepest Foundation // Temple of CivilizationSummon: Knights of Round makes creature tokens and Ojer Taq, Deepest Foundation // Temple of Civilization doubles tokens.
- Bard, King of DaleSummon: Knights of Round makes creature tokens and Bard, King of Dale doubles tokens.
- Bartolomé del PresidioSummon: Knights of Round makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
- Ayli, Eternal PilgrimSummon: Knights of Round makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.
- Denethor, Ruling StewardSummon: Knights of Round makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
- Shilgengar, Sire of FamineSummon: Knights of Round makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
- Zahur, Glory's PastSummon: Knights of Round makes creature tokens and Zahur, Glory's Past sacrifices your creatures.
- Vish Kal, Blood ArbiterSummon: Knights of Round makes creature tokens and Vish Kal, Blood Arbiter sacrifices your creatures.