
Summoning Trap
Instant — Trap$0.37
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay rather than pay this spell's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Legal in Commander
Is
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Aeve, Progenitor OozeSummoning Trap is an Instant or sorcery, which Aeve, Progenitor Ooze can use.
- Storm, Force of NatureSummoning Trap is an Instant or sorcery, which Storm, Force of Nature can use.
- Kalamax, the StormsireSummoning Trap is an Instant or sorcery, which Kalamax, the Stormsire can use.
- Riku of Two ReflectionsSummoning Trap is an Instant or sorcery, which Riku of Two Reflections can use.
- Wort, the RaidmotherSummoning Trap is an Instant or sorcery, which Wort, the Raidmother can use.
- Ivy, Gleeful SpellthiefIvy, Gleeful Spellthief copies your spells and Summoning Trap is an Instant or sorcery.
- Magus Lucea KaneMagus Lucea Kane copies your spells and Summoning Trap is an Instant or sorcery.
- Gandalf, Westward VoyagerGandalf, Westward Voyager copies your spells and Summoning Trap is an Instant or sorcery.
- Verazol, the Split CurrentVerazol, the Split Current copies your spells and Summoning Trap is an Instant or sorcery.