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Timberland Guide

Timberland Guide

Creature — Human Scout1/1$0.05

When this creature enters, put a +1/+1 counter on target creature.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawTimberland Guide puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaTimberland Guide puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionTimberland Guide puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Timberland Guide can use because it has an enter-the-battlefield trigger.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Timberland Guide can use because it has an enter-the-battlefield trigger.
  6. Bristly Bill, Spine SowerTimberland Guide puts +1/+1 counters on your creatures and Bristly Bill, Spine Sower doubles counters.
  7. Vorinclex, Monstrous RaiderTimberland Guide puts +1/+1 counters on your creatures and Vorinclex, Monstrous Raider doubles counters.
  8. Zimone, Paradox SculptorTimberland Guide puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  9. Vorel of the Hull CladeTimberland Guide puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  10. Michelangelo, Weirdness to 11Timberland Guide puts +1/+1 counters on your creatures and Michelangelo, Weirdness to 11 doubles counters.

View Timberland Guide on Scryfall